-- [ Picked text/plain from multipart/alternative ] Hey Ratman-- I didn't have that problem. My console commands worked just fine like this with no change involving the macro:
CON_COMMAND(my_version, "Logs/prints plugin version.") { engine->LogPrint(MY_PLUGIN_VERSION "\n"); Msg(MY_PLUGIN_VERSION "\n"); } If you leave yours as they were for earlier Source, what error are you getting? Did you overlook updating your convar.h? -Mattie On 10/5/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > Hello Mattie, > > thats a nice idee! > Have you a solution for Commands like: > > CON_COMMAND_F( my_test, "Test GameDLL Command", FCVAR_GAMEDLL ) > { > UTIL_LogPrintf( "Test ok!" ); > } > > Or for : > > CON_COMMAND( my_test2, "Test Command 2" ) > { > UTIL_LogPrintf( "Test 2 ok!" ); > } > > Becouse the compiler gives errors so we have to add the args param to it! > I think thats a think that have to add to your wiki page! > > With friendly Reguards > > Ratman2000 > > ----- Original Message ----- > From: "Mattie Casper" <[EMAIL PROTECTED]> > To: <hlcoders@list.valvesoftware.com> > Sent: Friday, October 05, 2007 10:57 AM > Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > -- > > [ Picked text/plain from multipart/alternative ] > > FYI-- I started a page on the wiki and filled out a few of the steps > needed > > to convert plugins to the new model. I'm not quite awake, so I apologize > in > > advance for any incoherencies: > > http://developer.valvesoftware.com/wiki/Orange_box_server_plugins > > > > Please correct and add your own experiences there. I know there's a good > bit > > left out. > > > > Like others here, I was able to get at least one of my plugins (a minor > one) > > to build/compile/load/work on Windows TF2 srcds. > > -Mattie > > > > > > > > On 10/4/07, Mike Durand <[EMAIL PROTECTED]> wrote: > > > > > > Just out of curiosity: has anyone else gotten close to getting their > > > updated plugin to build/work? > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Mike > Durand > > > Sent: Thursday, October 04, 2007 11:15 AM > > > To: hlcoders@list.valvesoftware.com > > > Subject: RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > > > OK. I added these: > > > > > > byteswap.h > > > convar_serverbounded.h > > > vstdlib.lib > > > mathlib.lib > > > tier0.lib > > > tier2.lib > > > vstdlib.lib > > > > > > Do you still get an unresolved when you link tier1.lib but don't > compile > > > > convar.cpp? I would try that route if you haven't already. > > > > > > -Mike > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of David > > > Anderson > > > Sent: Wednesday, October 03, 2007 6:14 PM > > > To: hlcoders@list.valvesoftware.com > > > Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > > > Phew! Still a few more errors... > > > > > > - Looks like CByteswap isn't defined in utlbuffer.h > > > - tier1/convar_serverbounded.h is missing > > > - Unresolved externals while linking: _GetCVarIF, ConMsg, etc not > > > found. do we need new tier0 and vstdlib libs? > > > - Another unresolved link error, to ConCommand::ConCommand when > using > > > CON_COMMAND. I can't include both convar.cpp and tier1.lib (since > they > > > overlap), but if I cherry-pick code out of convar.cpp then it works. > > > > > > ---David Anderson > > > http://www.bailopan.net/ > > > > > > > > > Mike Durand wrote: > > > > They are there now. > > > > > > > > -Mike > > > > > > > > -----Original Message----- > > > > From: [EMAIL PROTECTED] > > > > [mailto:[EMAIL PROTECTED] On Behalf Of David > > > > Anderson > > > > Sent: Wednesday, October 03, 2007 2:51 PM > > > > To: hlcoders@list.valvesoftware.com > > > > Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > > > > > Seems to be compiling after some strtools fixes -- the next step is > > > > linking ;) I think we're gonna need a new tier1.lib or convar.cpp. > > > > > > > > Thanks, > > > > > > > > ---David Anderson > > > > http://www.bailopan.net/ > > > > > > > > Mike Durand wrote: > > > >> I've added 'iconvar.h' and 'convar.h'. That should keep those > > > crickets > > > >> under control until the next compilation error. :) > > > >> > > > >> -Mike > > > >> > > > >> -----Original Message----- > > > >> From: [EMAIL PROTECTED] > > > >> [mailto:[EMAIL PROTECTED] On Behalf Of Spencer > > > >> 'voogru' MacDonald > > > >> Sent: Wednesday, October 03, 2007 11:42 AM > > > >> To: hlcoders@list.valvesoftware.com > > > >> Subject: RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > >> > > > >> I hear crickets. > > > >> > > > >> - voogru. > > > >> > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > >> > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > >> > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders