Nope. This is still the right way to do it but the new vtex_dll.dll was
not included in the SDK distro. It's on the list of things to fix
immediately. Thanks for your patience. :)

-Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Ottalini
Sent: Wednesday, November 07, 2007 4:54 PM
To: [email protected]
Subject: Re: [hlcoders] New SDK problems

I tried that, still get:

] buildcubemaps
R_RedownloadAllLightmaps took 483.688 msec!

Can't load vtex_dll.dll

checking with filemon, it doesn't even appear to go out to the disk to
find
the file.

perhaps there is a new method of building cubemaps for the ep2 engine.


----- Original Message -----
From: "Jake Breen"
To: <[email protected]>
Sent: Wednesday, November 07, 2007 2:34 PM
Subject: Re: [hlcoders] New SDK problems


> Tried copying the vtex dlls from the new sourcesdk orangebox bin to
> ep2/tf2/portal's bin folder?
>
> Christopher Harris wrote:
>> With the new engine games it seems you can't buildcubemaps in the
game.
>>
>> Chris


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