Should be possible, although don't use any new displacement features or
new entities.

Minh wrote:
--
[ Picked text/plain from multipart/alternative ]
Ok, setting -engine ep1 does allow me to launch Hammer and edit my mod's
maps. It's still running the older version of Hammer and SDK tools.

    Is is possible to use the new SDK tools to edit my existing mod's
contents?

----- Original Message -----
From: "Mike Durand" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, November 07, 2007 12:52 PM
Subject: RE: [hlcoders] New SDK problems



Please specify '-engine ep1' in the launch options for the Source SDK
tool and see if you see these problems with the older versions of the
tools. I can prevent the SDK Launcher from even presenting options for
editing non Orange Box games and mods when running in "Orange Box mode".

Thanks for reporting these issues.

-Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Ottalini
Sent: Wednesday, November 07, 2007 12:43 PM
To: [email protected]
Subject: Re: [hlcoders] New SDK problems

I can confirm this for HL2, HL2DM, CSS,  DOD:S and EP1

it's ok for TF2, Portal and EP2

some ents don't appear to be loading properly in TF2, point_spotlight
and
info_particle_system for example show as ERROR.

I ran a totally scratch install (Renamed the 'sourcesdk' and
'sourcesdk_content' directories)

I'm also seeing # TextEntry messages in the hammer model viewer for
copy/cut/paste and some other strings.



----- Original Message -----
From: "Mike Durand" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, November 07, 2007 12:15 PM
Subject: RE: [hlcoders] New SDK problems



Try this:

1. Close the SDK tool.
2. Rename the 'sourcesdk' and 'sourcesdk_content' directories.
3. Re-run the SDK tool.

Several people have already reported this and I think that it is due

to

the old versions of the DLLs hanging around in the 'sourcesdk\bin'
directory. I'll fix this in the SDK Launcher in an update for now

please

try this workaround.

-Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Minh
Sent: Wednesday, November 07, 2007 12:06 PM
To: [email protected]
Subject: [hlcoders] New SDK problems

--
[ Picked text/plain from multipart/alternative ]
Ok, so I got the new SDK update and when I try to run hammer (the one

in

the
\sourcesdk\orangebox\bin )
I get this error:
"Can't load FileSystemOpenDialog.dll"
I click OK and it continues on.

Then I try to creating a new map and get this error:
"Missing material 'editor/flatnocull'. Go to Tools|Options|Game

Configu

and
verify that your game directory is correct'

   I did verify that all my directories are pointing at the proper
places
but I can't seem to make that error go away.

   Perhaps the 2nd error is related to the first?

--

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