Awesome, hopefully you can fix Texture Shaded View soon the full bright is kinda burning my eyes D:
Mike Durand wrote:
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi All- Just wanted to let you know that a release is going out tonight that addresses a few of the issues people have been reporting. 1. Fixed problem with building cubemaps for TF2, Ep2, and Portal maps. 2. Added missing models and textures for Hammer and Model Viewer. This addresses two crashes. 3. Fixed problem loading 'FileSystemOpenDialog.dll' in Hammer and Model Viewer. 4. Changed the game configuration logic such that only Orange Box games are available in the active games list when the SDK is set to use Orange Box tools. Only pre-Orange Box games are available when the SDK is set to use the Ep1 tools. 5. Hammer lighting preview modes are temporarily disabled until compatibility and performance issues can be addressed. I'll try to get another update out tomorrow to fix more bugs. -Mike -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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