But this works fine in the older tools, right? Can you e-mail me a
picture of what you are seeing and the type of video card you are using.
I can't duplicate this or the low-res textures in Hammer problem people
are reporting.

-Thanks,
 Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jake Breen
Sent: Thursday, November 08, 2007 7:35 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] SDK Update 11/08

Awesome, hopefully you can fix Texture Shaded View soon the full bright
is kinda burning my eyes D:

Mike Durand wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Hi All-
>
>
>
> Just wanted to let you know that a release is going out tonight that
> addresses a few of the issues people have been reporting.
>
>
>
> 1.       Fixed problem with building cubemaps for TF2, Ep2, and Portal
> maps.
>
> 2.       Added missing models and textures for Hammer and Model
Viewer.
> This addresses two crashes.
>
> 3.       Fixed problem loading 'FileSystemOpenDialog.dll' in Hammer
and
> Model Viewer.
>
> 4.       Changed the game configuration logic such that only Orange
Box
> games are available in the active games list when the SDK is set to
use
> Orange Box tools. Only pre-Orange Box games are available when the SDK
> is set to use the Ep1 tools.
>
> 5.       Hammer lighting preview modes are temporarily disabled until
> compatibility and performance issues can be addressed.
>
>
>
> I'll try to get another update out tomorrow to fix more bugs.
>
>
>
> -Mike
>
>
>
>
>
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
>


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to