-- [ Picked text/plain from multipart/alternative ] i was just playing in hammer and apparently the origin handle tool thingine doesn't work with brushes anymore (if it never did, then i must have an odd memory) but you can manually set the origin by typing it in under properties. It's a pain but it works.
On Dec 7, 2007 7:04 PM, Joe Motz <[EMAIL PROTECTED]> wrote: > Tony, could you kindly give me some more info about the origin handle > tool? > This sounds like the sort of thing that will work, but I cant seem to find > it. The only sphere looking tool that I know of is the helper tool but > that > doesn't er... help much in regards to changing the pivot point of a world > brush =/ > > Thanks Mark. The transformation tool is indeed is a great little gem but I > still can get the pivot point to change when using that method to rotate a > given brush...am I missing something? > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Tony "omega" > Sergi > Sent: Friday, December 07, 2007 9:54 AM > To: [email protected] > Subject: Re: [hlcoders] Rotating in Hammer > > -- > [ Picked text/plain from multipart/alternative ] > use the origin handle thing. > > it looks like a sphere, you move it around. > > > On Dec 7, 2007 12:32 PM, Joe Motz <[EMAIL PROTECTED]> wrote: > > > This is a multipart message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > Is there a way to rotate on something other than the center axis is > > hammer? > > As some models rotate around a given point, is there a way to specify a > > rotation point for brushes? > > > > -- > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > -omega > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

