I couldn't get it to run. Complained it was unavailable at this time -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ed Kehoe Sent: Thursday, January 24, 2008 11:28 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] New update.
-- [ Picked text/plain from multipart/alternative ] It not only compiles, but it also runs! I just finished a test run not too long ago of HL2MP. On Jan 24, 2008 9:21 AM, Harry Pidcock <[EMAIL PROTECTED]> wrote: > > > The code is in the srcsdk gcf. > > I'm building it now. So far it compiles. > > > Message: 2 > Date: Thu, 24 Jan 2008 13:23:47 +0000 > From: Neale Roberts <[EMAIL PROTECTED]> > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] New update. > Reply-To: hlcoders@list.valvesoftware.com > > For the Episode 1-engined games, the shaded and lightmap views work > again (not the lighting preview, though). I can't get Hammer to work at > all for the OB games. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders