--
[ Picked text/plain from multipart/alternative ]
Mike any input on why world textures on brushes are showing unlit and
white (in lighting preview) while brushes textured with model skin textures
display the lighting fine?

On Jan 24, 2008 10:58 PM, Tobias Kammersgaard <[EMAIL PROTECTED]>
wrote:

> --
> [ Picked text/plain from multipart/alternative ]
>  Okay, thanks for the heads up ;-) Can we expect any new shaders with the
> EP2 code?
>
> Can't wait to see some awesome tools getting released, might be
> interesting
> to create one.
> Just need a good idea, hmm :D!
>
> /ProZak
>
>
> Mike Durand wrote:
> > > It was on purpose for this release - like the particle editor. Sorry I
> > > forgot to mention that before.
> > >
> > > Added to the known issues in the release notes.
> > >
> > > -Mike
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Tobias
> > > Kammersgaard
> > > Sent: Thursday, January 24, 2008 2:39 PM
> > > To: hlcoders@list.valvesoftware.com
> > > Subject: Re: [hlcoders] New update.
> > >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > It also seems Mike forgot to add the SDK shaders to the EP2 code.
> > > Or perhaps that was on purpose :o?
> > >
> > > /ProZak
> > >
> > >
> > > On 24/01/2008, Matt Stafford <[EMAIL PROTECTED]> wrote:
> > >
> > >> --
> > >> [ Picked text/plain from multipart/alternative ]
> > >> Cheers for the update, but no particle editor is pretty disappointing
> > >>
> > > :(
> > >
> > >> On Jan 25, 2008 8:29 AM, DAV <[EMAIL PROTECTED]> wrote:
> > >>
> > >>
> > >>> And now it started to work again...
> > >>>
> > >>> Also if you run vbsp outside Hammer its giving the error: Can't load
> > >>> MaterialSystem.dll
> > >>> And vrad is giving the error: Unable to load vphysics DLL.
> > >>> (vvis is working fine)
> > >>>
> > >>> Both work fine in Hammer.
> > >>>
> > >>> Davide (DAV)
> > >>> Email: [EMAIL PROTECTED]
> > >>> Azure Sheep: http://halflife.multiplayer.it/azuresheep/
> > >>> Point of View: http://halflife.multiplayer.it/pov/
> > >>> DAV Levels: http://davlevels.planetquake.com.gamespy.com/
> > >>>
> > >>>
> > >>>
> > >>> ----- Original Message -----
> > >>> From: "DAV" <[EMAIL PROTECTED]>
> > >>> To: <hlcoders@list.valvesoftware.com>
> > >>> Sent: Thursday, January 24, 2008 8:48 PM
> > >>> Subject: Re: [hlcoders] New update.
> > >>>
> > >>>
> > >>>
> > >>>> Mine was working before but now it started to give the unable to
> > >>>>
> > > play
> > >
> > >>> game
> > >>>
> > >>>> at this time error also.
> > >>>>
> > >>>> Davide (DAV)
> > >>>> Email: [EMAIL PROTECTED]
> > >>>> Azure Sheep: http://halflife.multiplayer.it/azuresheep/
> > >>>> Point of View: http://halflife.multiplayer.it/pov/
> > >>>> DAV Levels: http://davlevels.planetquake.com.gamespy.com/
> > >>>>
> > >>>>
> > >>>> ----- Original Message -----
> > >>>> From: "Mike Durand" <[EMAIL PROTECTED]>
> > >>>> To: <hlcoders@list.valvesoftware.com>
> > >>>> Sent: Thursday, January 24, 2008 7:44 PM
> > >>>> Subject: RE: [hlcoders] New update.
> > >>>>
> > >>>>
> > >>>>
> > >>>>> I'm building a mod now to try to duplicate the problem. I'm sure
> > >>>>>
> > > I'll
> > >
> > >>> be
> > >>>
> > >>>>> able to.
> > >>>>>
> > >>>>> -Mike
> > >>>>>
> > >>>>> -----Original Message-----
> > >>>>> From: [EMAIL PROTECTED]
> > >>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Adam
> > >>>>>
> > >> Maras
> > >>
> > >>>>> (memzero)
> > >>>>> Sent: Thursday, January 24, 2008 11:38 AM
> > >>>>> To: hlcoders@list.valvesoftware.com
> > >>>>> Subject: Re: [hlcoders] New update.
> > >>>>>
> > >>>>> Same.
> > >>>>>
> > >>>>> //   Adam
> > >>>>>
> > >>>>> Mark Chandler wrote:
> > >>>>>
> > >>>>>> Still cant play mod. Comes up with unable to play game at this
> > >>>>>>
> > > time
> > >
> > >>>>> error.
> > >>>>>
> > >>>>>> Brand you mod made from scratch ob code, compiled with 2005 pro.
> > >>>>>>
> > >>>>>> Mark
> > >>>>>>
> > >>>>>> -----Original Message-----
> > >>>>>> From: [EMAIL PROTECTED]
> > >>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Mike
> > >>>>>>
> > >>>>> Durand
> > >>>>>
> > >>>>>> Sent: Friday, January 25, 2008 4:16 AM
> > >>>>>> To: hlcoders@list.valvesoftware.com
> > >>>>>> Subject: RE: [hlcoders] New update.
> > >>>>>>
> > >>>>>> The "official" update is rolling out now so please add -beta
> > >>>>>>
> > >>>>> srcsdk0122
> > >>>>>
> > >>>>>> if you haven't already.
> > >>>>>>
> > >>>>>> I've got the release notes updated here:
> > >>>>>> http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes
> > >>>>>>
> > >>>>>> -Mike
> > >>>>>>
> > >>>>>> -----Original Message-----
> > >>>>>> From: [EMAIL PROTECTED]
> > >>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Tom
> > >>>>>>
> > >>>>> Leighton
> > >>>>>
> > >>>>>> Sent: Thursday, January 24, 2008 11:00 AM
> > >>>>>> To: hlcoders@list.valvesoftware.com
> > >>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>
> > >>>>>> Is this because it hasn't been released yet? :P Running it on
> > >>>>>>
> > > the
> > >
> > >> Team
> > >>
> > >>>>>> Fortress 2 AppID however works.
> > >>>>>>
> > >>>>>> Mike Durand wrote:
> > >>>>>>
> > >>>>>>
> > >>>>>>> It's actually out right now, but doesn't show up in the Tools
> > >>>>>>>
> > > menu
> > >
> > >>>>>> like
> > >>>>>>
> > >>>>>>
> > >>>>>>> the other one does. If you specify 218 as your mod's SteamAppId
> > >>>>>>>
> > >> then
> > >>
> > >>>>>> you
> > >>>>>>
> > >>>>>>
> > >>>>>>> will be loading the *new* Source SDK Base and if you specify
> > >>>>>>>
> > > 215
> > >
> > >> then
> > >>
> > >>>>>>> you get the familiar one.
> > >>>>>>>
> > >>>>>>> 218 loads the same content that 215 does. The only difference
> > >>>>>>>
> > > is
> > >
> > >> that
> > >>
> > >>>>>> it
> > >>>>>>
> > >>>>>>
> > >>>>>>> loads the Orange Box engine cache instead of the Ep1 engine
> > >>>>>>>
> > > cache.
> > >
> > >>>>>>> Because they are essentially the same we decided it would be
> > >>>>>>>
> > >>>>> confusing
> > >>>>>
> > >>>>>>> to expose the new Source SDK Base on the tools menu along with
> > >>>>>>>
> > > the
> > >
> > >>>>> old
> > >>>>>
> > >>>>>>> one.
> > >>>>>>>
> > >>>>>>> -Mike
> > >>>>>>>
> > >>>>>>> -----Original Message-----
> > >>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> > >>>>>>>
> > > Adam
> > >
> > >>>>> Maras
> > >>>>>
> > >>>>>>> (memzero)
> > >>>>>>> Sent: Thursday, January 24, 2008 10:19 AM
> > >>>>>>> To: hlcoders@list.valvesoftware.com
> > >>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>
> > >>>>>>> Mike, when can we expect to see the new Source SDK *Base* out?
> > >>>>>>>
> > >>>>>>> //   Adam Maras (memzero)
> > >>>>>>>
> > >>>>>>> Mike Durand wrote:
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>> Yes, it is fixed and will be part of the release. Be warned
> > >>>>>>>>
> > > that
> > >
> > >> the
> > >>
> > >>>>>>>> more detailed preview mode (3D Ray-traced Lighting Preview)
> > >>>>>>>>
> > > can
> > >
> > >> take
> > >>
> > >>>>>> a
> > >>>>>>
> > >>>>>>
> > >>>>>>>> long time on complex maps. But if you're patient you'll see
> > >>>>>>>>
> > > the
> > >
> > >>>>> scene
> > >>>>>
> > >>>>>>>> rendered in a new child window.
> > >>>>>>>>
> > >>>>>>>> -Mike
> > >>>>>>>>
> > >>>>>>>> -----Original Message-----
> > >>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> > >>>>>>>>
> > > Ryan
> > >
> > >>>>>>>>
> > >>>>>>> -------
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>> Sent: Thursday, January 24, 2008 10:03 AM
> > >>>>>>>> To: hlcoders@list.valvesoftware.com
> > >>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>
> > >>>>>>>> --
> > >>>>>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>>>>> Hi, mike - is light preview all fixed in this version?
> > >>>>>>>>
> > >>>>>>>> I might actually weep if it isn't.
> > >>>>>>>>
> > >>>>>>>> On Jan 24, 2008 5:36 PM, Mark Chandler <[EMAIL PROTECTED]>
> > >>>>>>>>
> > > wrote:
> > >
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Hey mike, why wasn't it a beta in the steam settings like the
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> community?
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Thought command line betas where a thing of the past.
> > >>>>>>>>>
> > >>>>>>>>> -----Original Message-----
> > >>>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> > >>>>>>>>>
> > > Mike
> > >
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> Durand
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Sent: Friday, January 25, 2008 2:26 AM
> > >>>>>>>>> To: hlcoders@list.valvesoftware.com
> > >>>>>>>>>  Subject: RE: [hlcoders] New update.
> > >>>>>>>>>
> > >>>>>>>>> My first thought is that we need to change the naming
> > >>>>>>>>>
> > > convention
> > >
> > >>>>> for
> > >>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> our
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> public betas.:)
> > >>>>>>>>>
> > >>>>>>>>> And just to make it clear: this new version of the SDK has
> > >>>>>>>>>
> > > both
> > >
> > >> the
> > >>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> old
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Ep1 mod source code and the Orange Box mod source code. If
> > >>>>>>>>>
> > > you
> > >
> > >> set
> > >>
> > >>>>>>>>>
> > >>>>>>> the
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>>> active engine to "HL2:Ep1" then the create mod wizard will
> > >>>>>>>>>
> > > copy
> > >
> > >> the
> > >>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> old
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> source code to your mod directory. If "Orange Box" is your
> > >>>>>>>>>
> > > active
> > >
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> engine
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> when you create a mod then you'll get the new stuff. This way
> > >>>>>>>>>
> > > we
> > >
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> aren't
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> forcing people to port their mods to the newer engine.
> > >>>>>>>>>
> > >>>>>>>>> -Mike
> > >>>>>>>>>
> > >>>>>>>>> -----Original Message-----
> > >>>>>>>>> From: [EMAIL PROTECTED]
> > >>>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> > >>>>>>>>>
> > > Tom
> > >
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> Leighton
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Sent: Thursday, January 24, 2008 8:33 AM
> > >>>>>>>>> To: hlcoders@list.valvesoftware.com
> > >>>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>>
> > >>>>>>>>> The new style ConCommands are in, so i assume its NEWER code
> > >>>>>>>>>
> > > than
> > >
> > >>>>>> the
> > >>>>>>
> > >>>>>>
> > >>>>>>>>> normal sdk :P
> > >>>>>>>>>
> > >>>>>>>>> I wonder what Mike thinks of us all now, ban us all from
> > >>>>>>>>>
> > > hlcoders
> > >
> > >>>>>> for
> > >>>>>>
> > >>>>>>
> > >>>>>>>>> hackage, or just shrug it off and hire us all? :P
> > >>>>>>>>>
> > >>>>>>>>> Keeper wrote:
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> Strange, because I looked at some of the headers released
> > >>>>>>>>>>
> > > for
> > >
> > >> the
> > >>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>> plugins,
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> and they don't match with what's in the gcf.
> > >>>>>>>>>>
> > >>>>>>>>>> Imma wait.  :)
> > >>>>>>>>>>
> > >>>>>>>>>> -----Original Message-----
> > >>>>>>>>>> From: Ed Kehoe [mailto:[EMAIL PROTECTED]
> > >>>>>>>>>> Sent: Thursday, January 24, 2008 10:41 AM
> > >>>>>>>>>> To: hlcoders@list.valvesoftware.com
> > >>>>>>>>>> Subject: Re: [hlcoders] New update.
> > >>>>>>>>>>
> > >>>>>>>>>> --
> > >>>>>>>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>>>>>>> Yeah, visual comparison took all of 5 seconds. The directory
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>> structure
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> is
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> completely different, and the VS2003 solution files are
> > >>>>>>>>>>
> > > gone.
> > >
> > >>>>>>>>>> Rejoice, people, for the promised day has finally come! :D
> > >>>>>>>>>>
> > >>>>>>>>>> On Jan 24, 2008 10:38 AM, Sander van Noort
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>> <[EMAIL PROTECTED]>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> wrote:
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>> --
> > >>>>>>>>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>>>>>>>> The steamappid in the gameinfo.txt is different too. It is
> > >>>>>>>>>>>
> > > 218
> > >
> > >>>>>> now.
> > >>>>>>
> > >>>>>>
> > >>>>>>>>> So it
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> is likely the updated one.
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>> From: [EMAIL PROTECTED]> To:
> > >>>>>>>>>>>>
> > > hlcoders@list.valvesoftware.com>
> > >
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>> Subject:
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> Re: [hlcoders] New update.> Date: Thu, 24 Jan 2008 10:23:37
> > >>>>>>>>>>>
> > >>>>> -0500>
> > >>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> --> [
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> Picked text/plain from multipart/alternative ]> I'm pretty
> > >>>>>>>>>>>
> > > sure
> > >
> > >>>>> it
> > >>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> is,
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> unless the Ep1 SDK had some Episode 3 and the strider>
> > >>>>>>>>>>>
> > > buster
> > >
> > >>>>> code
> > >>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>> in
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> it.
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> I'll make a visual comparison with the older code just to>
> > >>>>>>>>>>>
> > > be
> > >
> > >>>>> sure
> > >>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>> though.>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>>> On Jan 24, 2008 10:07 AM, Keeper
> > >>>>>>>>>>>>
> > > <[EMAIL PROTECTED]>
> > >
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>> wrote:>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>> The orange box code?> >> > Don't think so.> >> >
> > >>>>>>>>>>>
> > > -----Original
> > >
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>> Message----->
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>>> From: Harry Pidcock [mailto:[EMAIL PROTECTED]> > Sent:
> > >>>>>>>>>>>>
> > >>>>> Thursday,
> > >>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>>>
> > >>>>>>>>>>> January 24, 2008 9:22 AM> > To:
> > >>>>>>>>>>>
> > > hlcoders@list.valvesoftware.com
> > >
> > >>>>>>>>>>> Subject: Re: [hlcoders] New update.> >> >> >> > The code is
> > >>>>>>>>>>>
> > > in
> > >
> > >>>>> the
> > >>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> srcsdk
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> gcf.> >> > I'm building it now. So far it compiles.> >> >>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>> Message:
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> 2> >
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> Date: Thu, 24 Jan 2008 13:23:47 +0000> > From: Neale
> > >>>>>>>>>>>
> > > Roberts <
> > >
> > >>>>>>>>>>> [EMAIL PROTECTED]>> > To: hlcoders@list.valvesoftware.com>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>> Subject:
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> Re:
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> [hlcoders] New update.> > Reply-To:
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>> hlcoders@list.valvesoftware.com>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>> For the Episode 1-engined games, the shaded and lightmap
> > >>>>>>>>>>>
> > > views
> > >
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>> work>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>> again
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>> (not the lighting preview, though). I can't get Hammer to
> > >>>>>>>>>>>
> > > work
> > >
> > >>>>> at>
> > >>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> all
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> for
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>> the OB games.> >> >> >
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> _______________________________________________> >
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> To
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>> unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>> archives,>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>> please visit:> >
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>>>>>>>>> _______________________________________________> >
> > >>>>>>>>>>>>>>>>>>
> > > To
> > >
> > >>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>>>>
> > >>>>>>>>>>> unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>> archives,>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>> please visit:> >
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>>>>>> --> > _______________________________________________>
> > >>>>>>>>>>>>>>>
> > > To
> > >
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>>>>>>>
> > >>>>>>>>>> unsubscribe,
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>> edit your list preferences, or view the list archives,
> > >>>>>>>>>>>
> > > please
> > >
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>> visit:>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >> _________________________________________________________________
> > >>
> > >>>>>>>>>>> Probeer Live Search: de zoekmachine van de makers van MSN!
> > >>>>>>>>>>> http://www.live.com/?searchOnly=true
> > >>>>>>>>>>> --
> > >>>>>>>>>>>
> > >>>>>>>>>>> _______________________________________________
> > >>>>>>>>>>> To unsubscribe, edit your list preferences, or view the
> > >>>>>>>>>>>
> > > list
> > >
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>> archives,
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>>> please visit:
> > >>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>>>
> > >>>>>>>>>> --
> > >>>>>>>>>>
> > >>>>>>>>>> _______________________________________________
> > >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>> archives,
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>>> please visit:
> > >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>> _______________________________________________
> > >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>> archives,
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> please visit:
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>>>
> > >>>>>>>>> _______________________________________________
> > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>> archives,
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>>> please visit:
> > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>> _______________________________________________
> > >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>> archives,
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>>> please visit:
> > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>
> > >>>>>>>>> _______________________________________________
> > >>>>>>>>>  To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> archives,
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>> please visit:
> > >>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>>>
> > >>>>>>>> --
> > >>>>>>>>
> > >>>>>>>> _______________________________________________
> > >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>> archives,
> > >>>>>>
> > >>>>>>
> > >>>>>>>> please visit:
> > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>> _______________________________________________
> > >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>> archives,
> > >>>>>>
> > >>>>>>
> > >>>>>>> please visit:
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>>>
> > >>>>>>> _______________________________________________
> > >>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>
> > >>>>> archives,
> > >>>>>
> > >>>>>>> please visit:
> > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>
> > >>>>>>>
> > >>>>>>> _______________________________________________
> > >>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>
> > >>>>> archives,
> > >>>>>
> > >>>>>> please visit:
> > >>>>>>
> > >>>>>>
> > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>
> > >> archives,
> > >>
> > >>>>>> please visit:
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>
> > >>>>>>
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>
> > >> archives,
> > >>
> > >>>>>> please visit:
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>
> > >> archives,
> > >>
> > >>>>> please visit:
> > >>>>>
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>> _______________________________________________
> > >>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>
> > >> archives,
> > >>
> > >>>>> please visit:
> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>
> > >>>>>
> > >>>>> _______________________________________________
> > >>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>
> > >> archives,
> > >>
> > >>>>> please visit:
> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>
> > >>>>>
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>
> > > archives,
> > >
> > >>>> please visit:
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>
> > >>>>
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> > >>>
> > > archives,
> > >
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>
> > >>>
> > >>>
> > >> --
> > >> Matt Stafford (Wraiyth)
> > >> http://www.wraiyth.com
> > >> --
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > >>
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> --
>
> _______________________________________________
>  To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--

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