Another issue, seemingly related to the vbsp one. I'm running studiomdl.exe to compile a model, and it fails also with a "Can't load MaterialSystem.dll"
Any solutions for this one? -- Maarten > -- > [ Picked text/plain from multipart/alternative ] > Yeah, also if anyone is Interested, we made a page for this in the VDC, to > help out Mike, which this has also been made for when the november Update > was released. You guys and gals can check it out here: > http://developer.valvesoftware.com/wiki/Source_SDK_SE2_Bugs > > On Jan 25, 2008 11:48 PM, Eric Van Huss <[EMAIL PROTECTED]> wrote: > >> -- >> [ Picked text/plain from multipart/alternative ] >> The fix with the server.dll and client.dll not appearing in the bin >> folder >> doesn't work with the hl2multiplayer. The Custom Build Step->Command >> Line >> has ...\bin instead of ...\bin\client.dll , client.pdb, etc. Also >> compiling with the ...\bin creates a file in the mod directory named bin >> that prevents from compiling after I fixed the line. >> In the same Custom Build Step->Outputs with the Release Client version >> it >> has two quotation marks around the ; in the middle of the line. This >> prevents it from compiling the client as well. >> >> The run_mod.bat doesn't work. Gives error message Failed to load >> launcher >> dll. The specified module could not be found. I closed and reopened >> steam >> and saw the mod listed and it started up. >> >> > From: [EMAIL PROTECTED]> To: hlcoders@list.valvesoftware.com> >> Subject: [hlcoders] Beta SDK: Scratch SDK Bug Repository> Date: Fri, 25 >> Jan >> 2008 20:19:30 -0500> > --> [ Picked text/plain from >> multipart/alternative ]> >> As I don't know the common process for reporting issues with a beta SDK> >> release, I thought I'd go ahead and start a new thread so that we can> >> consolidate this. We all know of the issues regarding the iviewrender >> and> >> the gameid at this point, so I'll post three issues regarding the >> Scratch> >> SDK that haven't been mentioned as of yet.> > > 1. No matching RecvTable >> for >> SendTable 'DT_WaterBullet'. Essentially> a new class was included in the >> server project, CWaterBullet, but no> corresponding client >> implementation >> was added. If a server attempts to> launch with CWaterBullet still >> present >> in the project, the server will> immediately shutdown. Removal of this >> class >> removes the error.> 2. No matching RecvTable for SendTable >> 'DT_WeaponCycler'. Same issue> as above, save in this case the weapon >> cycler >> is buried in another file with> a nice comment saying "FIXME: This has >> always been broken." Removal of this> class fixes the error.> 3. One the >> two >> above issues are solved, should a server attempt to> launch the included >> sdkvehicles map the game will crash with the following> GameEngine >> error: >> UserMessageBegins: Unregistered message 'Rumble'> > If anyone knows how >> to >> fix error 3 or knows of any additional problems, feel> free to reply >> here.> >> > -Brackhar> --> > _______________________________________________> To >> unsubscribe, edit your list preferences, or view the list archives, >> please >> visit:> http://list.valvesoftware.com/mailman/listinfo/hlcoders> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > Gear Dev > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders