Another issue, seemingly related to the vbsp one.

I'm running studiomdl.exe to compile a model, and it fails also with a
"Can't load MaterialSystem.dll"

Any solutions for this one?

-- Maarten


> --
> [ Picked text/plain from multipart/alternative ]
> Yeah, also if anyone is Interested, we made a page for this in the VDC, to
> help out Mike, which this has also been made for when the november Update
> was released. You guys and gals can check it out here:
> http://developer.valvesoftware.com/wiki/Source_SDK_SE2_Bugs
>
> On Jan 25, 2008 11:48 PM, Eric Van Huss <[EMAIL PROTECTED]> wrote:
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> The fix with the server.dll and client.dll not appearing in the bin
>> folder
>> doesn't work with the hl2multiplayer.  The Custom Build Step->Command
>> Line
>> has ...\bin  instead of  ...\bin\client.dll , client.pdb, etc.  Also
>> compiling with the ...\bin creates a file in the mod directory named bin
>> that prevents from compiling after I fixed the line.
>> In the same Custom Build Step->Outputs with the Release Client version
>> it
>> has two quotation marks around the ; in the middle of the line.  This
>> prevents it from compiling the client as well.
>>
>> The run_mod.bat doesn't work.  Gives error message Failed to load
>> launcher
>> dll.  The specified module could not be found.  I closed and reopened
>> steam
>> and saw the mod listed and it started up.
>>
>> > From: [EMAIL PROTECTED]> To: hlcoders@list.valvesoftware.com>
>> Subject: [hlcoders] Beta SDK: Scratch SDK Bug Repository> Date: Fri, 25
>> Jan
>> 2008 20:19:30 -0500> > --> [ Picked text/plain from
>> multipart/alternative ]>
>> As I don't know the common process for reporting issues with a beta SDK>
>> release, I thought I'd go ahead and start a new thread so that we can>
>> consolidate this. We all know of the issues regarding the iviewrender
>> and>
>> the gameid at this point, so I'll post three issues regarding the
>> Scratch>
>> SDK that haven't been mentioned as of yet.> > > 1. No matching RecvTable
>> for
>> SendTable 'DT_WaterBullet'. Essentially> a new class was included in the
>> server project, CWaterBullet, but no> corresponding client
>> implementation
>> was added. If a server attempts to> launch with CWaterBullet still
>> present
>> in the project, the server will> immediately shutdown. Removal of this
>> class
>> removes the error.> 2. No matching RecvTable for SendTable
>> 'DT_WeaponCycler'. Same issue> as above, save in this case the weapon
>> cycler
>> is buried in another file with> a nice comment saying "FIXME: This has
>> always been broken." Removal of this> class fixes the error.> 3. One the
>> two
>> above issues are solved, should a server attempt to> launch the included
>> sdkvehicles map the game will crash with the following> GameEngine
>> error:
>> UserMessageBegins: Unregistered message 'Rumble'> > If anyone knows how
>> to
>> fix error 3 or knows of any additional problems, feel> free to reply
>> here.>
>> > -Brackhar> --> > _______________________________________________> To
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>>
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>>
>
>
> --
> Gear Dev
> --
>
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