-- [ Picked text/plain from multipart/alternative ] Here's another one to add to the pile:
Should you attempt to include weapon_hl2mpbasehlmpcombatweapon.cpp into your code you'll receive a linking error with sk_auto_reload_time. This is an externally linked convar that, for some reason, currently does not resolve. -Brackhar On Jan 26, 2008 3:04 PM, Maarten De Meyer <[EMAIL PROTECTED]> wrote: > No, that doesn't fix it in this case. > > > studiomdl.exe has always crashed for me unless I have HLMV running. > > > > -- Tim > > > > > >> Another issue, seemingly related to the vbsp one. > >> > >> I'm running studiomdl.exe to compile a model, and it fails also with a > >> "Can't load MaterialSystem.dll" > >> > >> Any solutions for this one? > >> > >> -- Maarten > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders