Hi, I'm a bit behind everyone else in moving into the OB code, and I've moved to 2005 express and managed to compile with it. I'm completely failing to get the debugger working though, I've worked out that the debug command needs to point to the TF2 hl2.exe rather than deathmatch or sdk base (multiplayer mod), but whatever I do, it won't debug. I get this message: [Frames below may be incorrect and/or missing, no symbols loaded for server.dll] in the call stack, and clicking any frame produces this popup: "No symbols are loaded for any call stack frame. The source code cannot be displayed."
Now, I seem to remember people talking on the list about something like this, but to be honest I didn't pay much attention at the time, and I can't find it in the mailing list archive now. Is it 2005 express thats the problem, the OB code, the combination of the two, or just me? Is it even possible? I thought this was old hat! :-\ -Winston _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

