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Depending on which appid you have in gameconfig.txt you do the settings the
following:

for 420:
executible: c:\steam\steamapps\youraccount\half-life 2 episode two\hl2.exe
startin: c:\steam\steamapps\youraccount\half-life 2 episode two
params: -game c:\steam\steamapps\yourmod -allowdebug -dev -sw

for 440:
exe: c:\steam\steamapps\youraccount\team fortress 2\hl2.exe
startin: c:\steam\steamapps\youraccount\team fortress 2
params: -game c:\steam\steamapps\yourmod -allowdebug -dev -sw

for 218:
exe: c:\steam\steamapps\youraccount\source sdk base 2007\hl2.exe
startin: c:\steam\steamapps\youraccount\source sdk base 2007
params: -game c:\steam\steamapps\yourmod -allowdebug -dev -sw

then simply right click in the explorer on which dll (client or server) that
you put the debug information in, and click 'start new instance'
it will load up the game, and you can debug.

-Tony


On Sun, Mar 9, 2008 at 12:21 PM, Adam Maras (memzero) <
[EMAIL PROTECTED]> wrote:

> The way I do it is, I run my mod from Steam (just like starting any
> other game) with Visual Studio open, then I use VS's "Attach to Process"
> command, in the Debug (?) menu. A process list will open, you should
> attach to the only hl2.exe in the list.
>
> //  Adam Maras (memzero)
>
> Andrew Watkins wrote:
> > Hi, I'm a bit behind everyone else in moving into the OB code, and I've
> > moved to 2005 express and managed to compile with it. I'm completely
> > failing
> > to get the debugger working though, I've worked out that the debug
> command
> > needs to point to the TF2 hl2.exe rather than deathmatch or sdk base
> > (multiplayer mod), but whatever I do, it won't debug. I get this
> message:
> > [Frames below may be incorrect and/or missing, no symbols loaded for
> > server.dll]
> > in the call stack, and clicking any frame produces this popup:
> > "No symbols are loaded for any call stack frame. The source code cannot
> be
> > displayed."
> >
> > Now, I seem to remember people talking on the list about something like
> > this, but to be honest I didn't pay much attention at the time, and I
> can't
> > find it in the mailing list archive now. Is it 2005 express thats the
> > problem, the OB code, the combination of the two, or just me? Is it even
> > possible? I thought this was old hat! :-\
> >
> > -Winston
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--
-omega
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