--
[ Picked text/plain from multipart/alternative ]
Side note, if it's your mod, and not a plugin, you can make the box bigger
by simply editing the LoadingDialogError res files (there's 3 of them for
different instances) LoadingDialogError gets used for kicks.
-Tony

On Tue, Mar 11, 2008 at 8:14 AM, Tony omega Sergi <[EMAIL PROTECTED]>
wrote:

> That was actually part of what I had pasted originally. Eventually I or
> someone else could probably just make the box bigger, but we'll see.
> -Tony
>
>   On Tue, Mar 11, 2008 at 6:53 AM, Ashley Cowey <[EMAIL PROTECTED]>
> wrote:
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > You could print a message to the clients console before kicking them and
> > then inform them to check their console for the reason. That way you
> > could
> > ensure your message gets across. I did this when making a MM Plugin
> > cause I
> > was having the same issue with cropping and general unreliability of the
> > kick reason.
> >
> > Ashley.
> >
> > On Sat, Mar 8, 2008 at 3:54 PM, Saul Rennison <[EMAIL PROTECTED]>
> > wrote:
> >
> > > Yeah... Although I counted the full string as 129 chars.
> > >
> > > Its ok, I don't think I will use more than that.
> > >
> > > On 8 Mar 2008, at 15:41, Kevin Ottalini wrote:
> > >
> > > > so that looks like a ... 235 character limit?
> > > >
> > > >
> > > > ----- Original Message -----
> > > > From: "Thomas Morton"
> > > > To: <[email protected]>
> > > > Sent: Saturday, March 08, 2008 7:26 AM
> > > > Subject: Re: [hlcoders] Howto drop a client? (With reason)
> > > >
> > > >
> > > >> Clips it.
> > > >>
> > > >> It clipped this message (when I tried it) "You have been kicked by
> > > >> @MMMugs|Errant (STEAM_x:x:xxxxxx) for admin abuse. Please appeal at
> > > >> http://bans.clancontrol.net/mmmugs/glassfun"; to "You have been
> > > >> kicked by
> > > >> @MMMugs|Errant (STEAM_x:x:xxxxxx) for admin abuse. Please appeal at
> > > >> ht"
> > > >>
> > > >> Tom
> > > >>
> > > >> --------------------------------------------------
> > > >> From: "Saul Rennison" > Sent: Saturday, March 08, 2008 3:23 PM
> > > >> To: <[email protected]>
> > > >> Subject: Re: [hlcoders] Howto drop a client? (With reason)
> > > >>
> > > >>> By "Doesn't display well" do you mean it clips it? If so whats the
> > > >>> limit?
> > > >>>
> > > >>>
> > > >>> On 8 Mar 2008, at 14:26, Thomas Morton wrote:
> > > >>>
> > > >>>> Sup Saul,
> > > >>>>
> > > >>>> Yes that is the syntax :)
> > > >>>>
> > > >>>> I literally was just using that when your email came :P
> > > >>>>
> > > >>>> (Be careful with sending too long a string cos it doesn't display
> > > >>>> well)
> > > >>>>
> > > >>>> Tom
> > > >>>> --------------------------------------------------
> > > >>>> From: "Saul Rennison" >>> Sent: Saturday, March 08, 2008 2:18 PM
> > > >>>> To: <[email protected]>
> > > >>>> Subject: Re: [hlcoders] Howto drop a client? (With reason)
> > > >>>>
> > > >>>>> Sorry! Doesn't kickid support a reason? I'm sure the command is:
> > > >>>>>
> > > >>>>> kickid <userid> <reason>
> > > >>>>>
> > > >>>>> I'll look it up now!
> > > >>>>>
> > > >>>>> On 8 Mar 2008, at 13:32, John wrote:
> > > >>>>>
> > > >>>>>> --
> > > >>>>>> [ Picked text/plain from multipart/alternative ]
> > > >>>>>> Omega was helping someone else with this in irc, here is his
> > > >>>>>> solution.
> > > >>>>>>
> > > >>>>>> UTIL_ClientPrintAll( HUD_PRINTCONSOLE, "#Game_idle_kick",
> > > >>>>>> GetPlayerName() );
> > > >>>>>>
> > > >>>>>> [20:06] <omega> engine->ServerCommand( UTIL_VarArgs( "kickid %d
> > > >>>>>> \n",
> > > >>>>>> GetUserID() ) );
> > > >>>>>> [20:07] <omega> look in css's language file for #game_idle_kick
> > > >>>>>>
> > > >>>>>>
> > > >>>>>> On 3/8/08, Saul Rennison  wrote:
> > > >>>>>>>
> > > >>>>>>> Hey all,
> > > >>>>>>> I was just wondering if there is a way to drop a client (like
> > in
> > > >>>>>>> HL1
> > > >>>>>>> with SV_DropClient) and give a reason.
> > > >>>>>>>
> > > >>>>>>> I know about engine->ClientCommand(edict(), "disconnect\n");
> > but
> > > >>>>>>> you
> > > >>>>>>> can't supply a reason.
> > > >>>>>>>
> > > >>>>>>> Thanks in advance,
> > > >>>>>>> - Saul.
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> -omega
>



--
-omega
--

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