--
[ Picked text/plain from multipart/alternative ]
I just looked at joel's tut:
 //Our view information, Origin, View Direction, window size
// location on material, and visual ratios.
mirrorView.width = 256;
mirrorView.height = 128;
I haven't actually tested it or anything, but that should be all you have to
change.
-Tony

On Tue, Mar 11, 2008 at 9:52 AM, Garry Newman <[EMAIL PROTECTED]> wrote:

> It's created in engine. I'm pretty sure that you can re-create it,
> with the same name, and it'll still work.
>
> Although when you resize it the monitors in levels will get all messed up.
>
> garry
>
> 2008/3/11  <[EMAIL PROTECTED]>:
>  > This is a multi-part message in MIME format.
> >  --
> >  I have been trying to increase the size of the mirror window in the
> Rear view mirror tutorial, I think I need to change the
> >
> >  resolution of the render target called by:
> >
> >  ITexture *pRenderTarget = GetCameraTexture();
> >
> >
> >
> >  Which calls
> >
> >
> >
> >  static CTextureReference s_pCameraTexture;
> >  ITexture *GetCameraTexture( void )
> >  {
> >     if ( !s_pCameraTexture )
> >     {
> >         s_pCameraTexture.Init( materials->FindTexture( "_rt_Camera",
> TEXTURE_GROUP_RENDER_TARGET ) );
> >         //IMaterial::IsErrorMaterial();
> >               // Test texture resolution code
> >
> >   int test1,test2,test3,test4;
> >             test1=s_pCameraTexture->GetMappingWidth() ;
> >             test2=s_pCameraTexture->GetMappingHeight();
> >             test3=s_pCameraTexture->GetActualWidth() ;
> >             test4=s_pCameraTexture->GetActualHeight();
> >
> >      // Test texture resolution code
> >         Assert( !IsErrorTexture( s_pCameraTexture ) );
> >         AddReleaseFunc();
> >     }
> >
> >     return s_pCameraTexture;
> >
> >
> >
> >  When I look at GetCameraTexture in debug mode is calling the
>  "_rt_Camera" texture but I cannot find it
> >
> >  anywhere, is there some other way of generating a Render Target
> texture?
> >
> >
> >
> >  Thanks
> >
> >
> >
> >  Carl
> >
> >
> >
> >
> >  No virus found in this outgoing message.
> >  Checked by AVG.
> >  Version: 7.5.518 / Virus Database: 269.21.7/1324 - Release Date:
> 10/03/2008 19:27
> >
> >  --
> >  [ winmail.dat of type application/ms-tnef deleted ]
> >  --
> >
> >  _______________________________________________
> >  To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >  http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


--
-omega
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to