It is a particle effect. I would presume in your healing weapon, if the picker is a player, then create a particle effect from the gun nozzle to the players origin. Changing the particles position in the weapon's think function.
Richard Slaughter wrote:
Hi List, I'd like to create an effect similar to the medic beam in TF2, but have no idea where to start. Is the beam some sort of particle effect or shader effect? If someone could point me in the right direction I'd appreciate it, I have no clue where to get started on this. Thanks! _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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