It is a particle effect. I would presume in your healing weapon, if the
picker is a player, then create a particle effect from the gun nozzle to
the players origin. Changing the particles position in the weapon's
think function.

Richard Slaughter wrote:
Hi List,

I'd like to create an effect similar to the medic beam in TF2, but have
no idea where to start.

Is the beam some sort of particle effect or shader effect? If someone
could point me in the right direction I'd appreciate it, I have no clue
where to get started on this.
Thanks!

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