-- [ Picked text/plain from multipart/alternative ] Yeah, the medic beam in Tf2 is all with the new orange box particles. -Tony
On Tue, Mar 11, 2008 at 1:54 PM, Andrew Ritchie <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > You may want to look at the beam type TE_BEAMFOLLOW never used it myself > but > it seems to atleast be similar to what you are looking to do if not > exactly. However I'm refering to a type from the Ep1 code so it may no > longer exist or have been altered in OB, but it looks like most of the > code > you want to replicate or implement is already there and may require little > to no alteration. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

