I was excited about Half-Life 2 when it was released, but I was more excited
for the modability. We have a lot, but at the same time, not enough. Valve
originally showed off Half-Life 2, but also showed off how we could mod it.
But now we are getting a very limited environment with the OB engine. One of
the reasons Half-Life 1 stayed alive was because of modders, Counter-Strike
being a mod not created by Valve. So why is it a bad thing to continuously
update the Source sdk with fixes and such? Its not. As I see it, Valve
already owe modders a great deal for sticking by them and making mods that
are attracting people to launch Steam and play their products. Look at
Garrys mod, Zombie Panic, Svencoop, Insurgency, etc, etc..

At this point, I want a fixed Source SDK over Episode 3 and L4D.

2008/5/18 Adam Maras (memzero) <[EMAIL PROTECTED]>:

> Wouldn't it also be fair to say that an SDK like the one provided by Valve
> is, in itself, something that's generally unheard of at the commercial
> level? I think we're all darn lucky that Valve lets us extend their engine
> at all...
>
> //  Adam Maras (memzero)
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Joel R.
> Sent: Sunday, May 18, 2008 10:10 AM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Orange Box SDK Code Update???
>
> It's not about being owed something.
>
> It's that we've been given a broken SDK and it's been that way for over 5
> months with no update in sight.  This is unheard of at the commercial
> level.
>
>
>
>
> 2008/5/18 Daniel Glenn <[EMAIL PROTECTED]>:
>
> > Heh. Is it too early to make this thread into a fanboy rant about how
> every
> > other engine pales in comparison to Source? If not, I want to start it.
> But
> > yes, I agree. I'm just not a big fan of people who think they're "owed"
> > something.
> >
> > 2008/5/18 Ben Mears <[EMAIL PROTECTED]>:
> >
> > > Here's my opinion.
> > >
> > > Valve doesn't owe us anything but it is in their best interest to keep
> us
> > > happy as we are the ones who promote and further the Source Engine.
> After
> > > all, where did Counter Strike, Team Fortress, and Portal originate
> from?
> > I
> > > think Valve has done a pretty good job of supporting us modders but
> it's
> > > true that there is always more they could do for us. Maybe the people
> who
> > > are unhappy with Valve should move on to other engines, Unreal 3 or
> > > CryEngine 2 for example, see how those engines compare to Source and
> then
> > > re-evaluate their opinons.
> > >
> > > Again, that's just my two cents.
> > >
> > >
> > > On Sun, May 18, 2008 at 3:42 AM, Ondřej Hošek <[EMAIL PROTECTED]>
> > > wrote:
> > >
> > > > Which would obviously reduce the longevity of their games.
> > > >
> > > > ~~ Ondra
> > > >
> > > > On 18.05.08 10:16 Uhr, Daniel Glenn wrote:
> > > > > We don't deserve a damned thing. Valve could have simply not
> released
> > > the
> > > > > source code at all.
> > > > >
> > > > >
> > > > > On Sat, May 17, 2008 at 11:25 AM, John<[EMAIL PROTECTED]>  wrote:
> > > > >
> > > > >
> > > > >> Come on Valve :D All us modders deserve that fixed code in good
> time
> > > :\
> > > > Its
> > > > >> been a few months
> > > > >>
> > > > >> On Sat, May 17, 2008 at 2:25 PM, Tom Leighton<
> > > > [EMAIL PROTECTED]
> > > > >>
> > > > >> wrote:
> > > > >>
> > > > >>
> > > > >>> That was a fix from Tony Sergi (VALVE)
> > > > >>>
> > > > >>> Tom Edwards wrote:
> > > > >>>
> > > > >>>> That /was/ a fix from Valve.
> > > > >>>>
> > > > >>>> Janek wrote:
> > > > >>>>
> > > > >>>>
> > > > >>>>> @Benjamin and Tom>  I saw this post as it was an answer to a
> > > question
> > > > >>>>>
> > > > >>> from
> > > > >>>
> > > > >>>>> me. But this fix is for sratch sdk (different in hl2mp) and
> also
> > I
> > > > >>>>>
> > > > >>> prefer a
> > > > >>>
> > > > >>>>> fix frm Valva as there could have other less noticeable
> > prediction
> > > > >>>>>
> > > > >>> issue.
> > > > >>>
> > > > >>>>> 2008/5/17 Mikie<[EMAIL PROTECTED]>:
> > > > >>>>>
> > > > >>>>>
> > > > >>>>>
> > > > >>>>>
> > > > >>>>>> For the last four years, Valve has needed to hire more people.
> > > > >>>>>> They have the budget considering the success they've had,
> > > > >>>>>>
> > > > >>>>>> I never understood why Valve management is so reluctant to do
> > so.
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>> -----Original Message-----
> > > > >>>>>> From: [EMAIL PROTECTED]
> > > > >>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of
> > > > Daniel
> > > > >>>>>> Glenn
> > > > >>>>>> Sent: Saturday, May 17, 2008 12:14 AM
> > > > >>>>>> To: Discussion of Half-Life Programming
> > > > >>>>>> Subject: Re: [hlcoders] Orange Box SDK Code Update???
> > > > >>>>>>
> > > > >>>>>> Obviously, they're not working on at least two retail games
> > right
> > > > now
> > > > >>>>>>
> > > > >>> or
> > > > >>>
> > > > >>>>>> anything. Be patient is my advice.
> > > > >>>>>>
> > > > >>>>>> On Fri, May 16, 2008 at 10:35 PM, Joel R.<[EMAIL PROTECTED]
> >
> > > > >>>>>>
> > > > >> wrote:
> > > > >>
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>> We've been patiently waiting for about 5 months now waiting
> on
> > an
> > > > >>>>>>>
> > > > >>>>>>>
> > > > >>>>>>>
> > > > >>>>>> update to
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>> the Source SDK Code.
> > > > >>>>>>>
> > > > >>>>>>> Major Things Needed:
> > > > >>>>>>> - Updated Source SDK (Scratch Mod/HL2MP) (This should be
> > > finished).
> > > > >>>>>>> - Source Shaders
> > > > >>>>>>> - Particle Editor
> > > > >>>>>>>
> > > > >>>>>>> Making effects is crucial to any game.  Currently if you
> switch
> > > to
> > > > >>>>>>>
> > > > >>>>>>>
> > > > >>>>>>>
> > > > >>>>>> Orange
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>> Box, you cannot use Shaders or optimized particles (Particle
> > > Editor
> > > > >>>>>>> system).  The current SDK is riddled with bugs that have been
> > > fixed
> > > > >>>>>>>
> > > > >>>>>>>
> > > > >>>>>>>
> > > > >>>>>> but are
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>> casually awaiting to be updated in.
> > > > >>>>>>>
> > > > >>>>>>> TF2 has received 26 updates since the release of Orange Box
> > SDK.
> > > > >>>>>>> We have received 1 update to Hammer and Engine.
> > > > >>>>>>> We have received 0 updates to the code-base.
> > > > >>>>>>>
> > > > >>>>>>> In it's current state, Orange Box SDK is broken.
> > > > >>>>>>>
> > > > >>>>>>> I and many others would greatly appreciate an immediate
> update
> > as
> > > > >>>>>>>
> > > > >> soon
> > > > >>
> > > > >>>>>>>
> > > > >>>>>> as
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>
> > > > >>>>>>> possible. Thanks for your time.
> > > > >>>>>>>
> > > >
> > > > _______________________________________________
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> archives,
> > > > please visit:
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> > > >
> > > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> _______________________________________________
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>
>
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>


-- 
~Ryan
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