add c_teamtrainwatcher.cpp to the client project.
On Fri, Jul 4, 2008 at 8:28 PM, Ryan Matthew Paterson <[EMAIL PROTECTED]> wrote: > Hey all, > I'm messing around with coding in the Source SDK. I successfully created > mod of singleplayer HL2, and had no problem getting it up and running. > However, I tried to create a new mod of HL2 multiplayer, and when trying to > load a map I get the following error in the console: > > DataTable warning: No matching RecvTable for SendTable > 'DT_TeamTrainWatcher'. > Client missing DT class CTeamTrainWatcher > Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed. > > The console says the server starts, the background goes black, and then it > instantly drops me. Apparently that's the TF2 entity for the payload style > maps. Anyone have any suggestions for a fix, I'm stumped.(I'm fluent in Java > and know a bit of C#, but C++ is a bit different so I'm just diving in as a > side hobby) > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -Tony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

