just go into pm_shared and make it not cap speed when +use is used.
It's not a bug, it was intentional to make it easier to push and pull boxes.


On Sat, Jul 5, 2008 at 4:36 AM, Tan Theodore <[EMAIL PROTECTED]>
wrote:

>
> Hi! I haven't been touching the HL SDK for quite sometime now I'm a bit
> rusty in some areas. While play-testing, I realized that the 'use' bug
> hasn't been fixed. It's when the player holds the 'use' key and his speed
> would be half when he runs. I'm using HL SDK 2.3 (old school, I know).
>
> Is there a fix for this or is there an updated version for the HL SDK?
> Thanks in advance. Any help would be appreciated.
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-- 
-Tony
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