just go into pm_shared and make it not cap speed when +use is used. It's not a bug, it was intentional to make it easier to push and pull boxes.
On Sat, Jul 5, 2008 at 4:36 AM, Tan Theodore <[EMAIL PROTECTED]> wrote: > > Hi! I haven't been touching the HL SDK for quite sometime now I'm a bit > rusty in some areas. While play-testing, I realized that the 'use' bug > hasn't been fixed. It's when the player holds the 'use' key and his speed > would be half when he runs. I'm using HL SDK 2.3 (old school, I know). > > Is there a fix for this or is there an updated version for the HL SDK? > Thanks in advance. Any help would be appreciated. > _________________________________________________________________ > Check out Barclays Premier League exclusive video clips here! > http://fc.sg.msn.com/index.aspx > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -Tony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

