Hi! I haven't been touching the HL SDK for quite sometime now I'm a bit rusty 
in some areas. While play-testing, I realized that the 'use' bug hasn't been 
fixed. It's when the player holds the 'use' key and his speed would be half 
when he runs. I'm using HL SDK 2.3 (old school, I know).
 
Is there a fix for this or is there an updated version for the HL SDK? Thanks 
in advance. Any help would be appreciated.
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