We need a little more information about your crash. If you could give us 
the call stack and the actual error, that would help :)

// mem

Michael Chang wrote:
> Hey all
> Thanks for suggesting that I switch to the new Beta SDK.
> 
> I just merged my code with the new SDK, an OB HL2MP game.
> 
> As soon as the player loads into the game, a crash occurs in
> hl2mp_client.cpp as shown from the dump:
> 
> void FinishClientPutInServer( CHL2MP_Player *pPlayer )
> {
>     pPlayer->InitialSpawn();
>     pPlayer->Spawn();
> 
> ....
> 
> It gets weird. I tried this right before that line:
> 
> 
>     if(pPlayer == NULL)
>         return;
> 
> And it still crashes.
> 
> Any idea if this is an SDK issue? Or did I do something wrong with my code
> merge? What might possible cause this crash?
> 
> Thanks.
> 
> ~M
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