Because portal, dod, css, tf2 sources are not being released.
- that's why.
-Tony



On Sun, Jul 6, 2008 at 9:13 PM, Daniel Soltyka <[EMAIL PROTECTED]> wrote:

> Because all of those games are technically based off of hl2 anyway...
> I would think that would be the reason anyway.
>
> Daniel Soltyka
> [EMAIL PROTECTED]
>
> Sent from my iPhone
>
> On Jul 6, 2008, at 8:49 PM, "Patrick Neese" <[EMAIL PROTECTED]>
> wrote:
>
> > :P so other than HL2 no other source is released... awesome...
> > ...*shakes head*
> >
> > Anyone know why that is?
> >
> > Thanks!
> >
> > On Sun, Jul 6, 2008 at 7:40 PM, Olly <[EMAIL PROTECTED]> wrote:
> >
> >> Code for retail games is not released (i.e; CSS, DODs, Portal, TF2,
> >> etc)
> >>
> >> 2008/7/7 Patrick Neese <[EMAIL PROTECTED]>:
> >>
> >>> So I just downloaded the new BETA sdk
> >>> And I can't Find c_prop_portal.h which is inside a precompiler
> >>> section
> >> for
> >>> PORTAL.
> >>>
> >>> Have these cpp and header not been released yet so we can modify
> >>> code for
> >>> the Portal "mod"? Or am I just extremely daft?
> >>>
> >>> I added
> >>>
> >>> #ifndef PORTAL
> >>> #define PORTAL
> >>> #endif
> >>>
> >>> to see what would happen...um...definitely gave me some errors :)
> >>>
> >>> Building maps for Portal is fun and all...but modifying some NPC's
> >>> to
> >> work
> >>> with HL2 maps and portal gun... that would be amazing.
> >>> _______________________________________________
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> >>>
> >>>
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> >>
> >>
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-- 
-Tony
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