This perl(.exe) "C:\Perl" "%SrcDirBase%\materialsystem\stdshaders\runvmpi.pl" %xbox_args% -changetodir %ChangeToDir% %SDKArgs%
Attempts to open a Perl script called "C:\Perl" which of course doesn't exist. Try this instead. "C:\Perl\perl.exe" "%SrcDirBase%\materialsystem\stdshaders\runvmpi.pl" %xbox_args% -changetodir %ChangeToDir% %SDKArgs% /ScarT 2009/2/18 Russ Canfield <[email protected]> > I have been trying to compile shaders for the last week...I have followed > every tutorial out there on fixing directories with spaces, and about > everything else > you could think of for the HL2 SDK...Well I am using ActivePerl....and my > code is based on EP1..... > > With that being said, I follow this tutorial: > http://developer.valvesoftware.com/wiki/Shader_Authoring > > I follow this tutorial: > http://www.wraiyth.com/index.php?q=node/5 > > And when I go to compile I get the following error: > myps20.fxc...writing inc > myvs20.fxc...writing inc > 1 file(s) moved. > Can't open perl script "C:\Perl" Permission denied. > > From there it copies my .fxc files and all the SDK .vcs files fine.... > > I switched the directory it looks for Perl to C:\Perl because thats where > its installed..... > > buildsdkshaders.bat was modified with this line: > > REM **************** > REM Execute distributed process on work/build list > REM **************** > perl "C:\Perl" "%SrcDirBase%\materialsystem\stdshaders\runvmpi.pl" > %xbox_args% -changetodir %ChangeToDir% %SDKArgs% > > If anyone can help me I would greatly appreciate it. I am so lost, and I > know very little about perl. Please help!!! > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

