My Perl.exe is located in \Perl\Bin, I'm guessing yours is too. /ScarT
2009/2/18 Nuno Silva <[email protected]> > Try removing the quotes. > > On Tue, Feb 17, 2009 at 11:19 PM, Russ Canfield <[email protected]> wrote: > > > 1 file(s) moved. > > > > ' "C:\Perl\perl.exe"' is not recongized as an internal or external > command, > > operable program or bath file. > > > > and continues with the SDK shaders from there. > > > > > > ----- Original Message ----- > > From: "Tobias Kammersgaard" <[email protected]> > > To: "Discussion of Half-Life Programming" < > [email protected] > > > > > Sent: Tuesday, February 17, 2009 6:15 PM > > Subject: Re: [hlcoders] Shaders and ActivePerl > > > > > > > This > > > > > > perl(.exe) "C:\Perl" > "%SrcDirBase%\materialsystem\stdshaders\runvmpi.pl" > > > %xbox_args% -changetodir %ChangeToDir% %SDKArgs% > > > > > > Attempts to open a Perl script called "C:\Perl" which of course doesn't > > > exist. > > > > > > Try this instead. > > > > > > "C:\Perl\perl.exe" "%SrcDirBase%\materialsystem\stdshaders\runvmpi.pl" > > > %xbox_args% -changetodir %ChangeToDir% %SDKArgs% > > > > > > > > > /ScarT > > > > > > > > > 2009/2/18 Russ Canfield <[email protected]> > > > > > >> I have been trying to compile shaders for the last week...I have > > followed > > >> every tutorial out there on fixing directories with spaces, and about > > >> everything else > > >> you could think of for the HL2 SDK...Well I am using ActivePerl....and > > my > > >> code is based on EP1..... > > >> > > >> With that being said, I follow this tutorial: > > >> http://developer.valvesoftware.com/wiki/Shader_Authoring > > >> > > >> I follow this tutorial: > > >> http://www.wraiyth.com/index.php?q=node/5 > > >> > > >> And when I go to compile I get the following error: > > >> myps20.fxc...writing inc > > >> myvs20.fxc...writing inc > > >> 1 file(s) moved. > > >> Can't open perl script "C:\Perl" Permission denied. > > >> > > >> From there it copies my .fxc files and all the SDK .vcs files fine.... > > >> > > >> I switched the directory it looks for Perl to C:\Perl because thats > > where > > >> its installed..... > > >> > > >> buildsdkshaders.bat was modified with this line: > > >> > > >> REM **************** > > >> REM Execute distributed process on work/build list > > >> REM **************** > > >> perl "C:\Perl" "%SrcDirBase%\materialsystem\stdshaders\runvmpi.pl" > > >> %xbox_args% -changetodir %ChangeToDir% %SDKArgs% > > >> > > >> If anyone can help me I would greatly appreciate it. I am so lost, and > I > > >> know very little about perl. Please help!!! > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

