And put them in the base folder of my compiled mod? On Tue, Jul 7, 2009 at 9:14 AM, Tobias Kammersgaard < [email protected]> wrote:
> Copy the binaries (server.dll, client.dll) from the game you're using as > base, which is most likely the Source SDK Base. > > /ScarT > > > 2009/7/7 Glen <[email protected]> > > > Wait, I have to build it too? Say I'm not into C++ coding, and I just > want > > to completely build my mod as-is, what can I do? > > > > On Tue, Jul 7, 2009 at 6:20 AM, David Kraeutmann <[email protected]> > > wrote: > > > > > I think that means that there was an error loading client.dll. Try > > > rebuilding the solution. > > > > > > On 7/7/09, Glen <[email protected]> wrote: > > > > Hi there, when I run the run_bat.bat file, I get an error saying > Could > > > not > > > > load library client. Help please :) > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > -- > > > Sent from my mobile device > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

