Well I was more thinking content wise, e.g. models, maps and textures. Of
course not all entities will work.
/ScarT


2009/7/7 Harry Jeffery <[email protected]>

> Except func_ladders in tf2.
>
> 2009/7/7 Tobias Kammersgaard <[email protected]>:
> > Everything from (officially released) engine revisions from before the
> > Orange Box works perfectly on the Orange Box engine.
> >
> > /ScarT
> >
> >
> > 2009/7/7 Mark Chandler <[email protected]>
> >
> >> Thought there was some texture/model issue (remember the good old days
> >> before hammer for ob and you had to hack all the textures up)
> >>
> >>
> >> mark
> >>
> >> Jonas 'Sortie' Termansen wrote:
> >> > (Ep1 maps works in OB according to my experience)
> >> >
> >> > ----- Original Message -----
> >> > From: "Mark Chandler" <[email protected]>
> >> > To: "Discussion of Half-Life Programming" <
> >> [email protected]>
> >> > Sent: Tuesday, July 07, 2009 4:37 PM
> >> > Subject: Re: [hlcoders] Could not load library client Error
> >> >
> >> >
> >> >
> >> >> Are you compiling the map for the right engine version as ep1 maps
> dont
> >> >> work in ob and ob maps dont work in ep1.
> >> >>
> >> >>
> >> >> Mark
> >> >>
> >> >> _______________________________________________
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> >> >>
> >> >
> >> >
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> >> >
> >>
> >>
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