I have posted the Obsidian Conflict Grapple Hook code on the Source SDK wiki
for all to view.

http://developer.valvesoftware.com/wiki/Grapple_Hook

I am sure it would come in handy, all you would need to do is get a barnacle
weapon view model and world model going, and perhaps change the color of the
rope used, and the hook model.

Cheers,

On Sun, Aug 9, 2009 at 5:56 PM, Gabriel Smith <ga29sm...@yahoo.com> wrote:

> ob
>
>  Gabriel Smith
>
>
>
>
> ________________________________
> From: "Adam "amckern" McKern" <amck...@yahoo.com>
> To: Discussion of Half-Life Programming <hlcoders@list.valvesoftware.com>
> Sent: Sunday, August 9, 2009 5:45:01 PM
> Subject: Re: [hlcoders] Barnacle weapon
>
> It uses a sprite attachment - are you doing this in goldsrc or ob?
>
> --------
> Owner Nigredo Studios http://www.nigredostudios.com
>
> --- On Mon, 10/8/09, Harry Jeffery <harry101jeff...@googlemail.com> wrote:
>
> From: Harry Jeffery <harry101jeff...@googlemail.com>
> Subject: Re: [hlcoders] Barnacle weapon
> To: "Discussion of Half-Life Programming" <hlcoders@list.valvesoftware.com
> >
> Received: Monday, 10 August, 2009, 7:41 AM
>
> I think it used a rope for the visuals but for moving the player I have no
> idea.
>
> 2009/8/9 Gabriel <ga29sm...@yahoo.com>:
> > I am trying to implement a barnacle like weapon like the weapon in
> > Hl:OP in my mod. Does any one know the extendable tougue was made,
> > since I am sure it was not just a long cillinder modeled in.
> >
> > Gabriel Smith
> >
> >
> >
> >
> >
> >
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-- 
~Ryan ( skidz )
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