Ahaha I love you. Not that I needed it for barnacles, but I love grappling
hooks. Will defintly implement this into my mod, thanks!

On Mon, Aug 17, 2009 at 2:38 PM, Ryan Sheffer <darksk...@gmail.com> wrote:

> I have posted the Obsidian Conflict Grapple Hook code on the Source SDK
> wiki
> for all to view.
>
> http://developer.valvesoftware.com/wiki/Grapple_Hook
>
> I am sure it would come in handy, all you would need to do is get a
> barnacle
> weapon view model and world model going, and perhaps change the color of
> the
> rope used, and the hook model.
>
> Cheers,
>
> On Sun, Aug 9, 2009 at 5:56 PM, Gabriel Smith <ga29sm...@yahoo.com> wrote:
>
> > ob
> >
> >  Gabriel Smith
> >
> >
> >
> >
> > ________________________________
> > From: "Adam "amckern" McKern" <amck...@yahoo.com>
> > To: Discussion of Half-Life Programming <hlcoders@list.valvesoftware.com
> >
> > Sent: Sunday, August 9, 2009 5:45:01 PM
> > Subject: Re: [hlcoders] Barnacle weapon
> >
> > It uses a sprite attachment - are you doing this in goldsrc or ob?
> >
> > --------
> > Owner Nigredo Studios http://www.nigredostudios.com
> >
> > --- On Mon, 10/8/09, Harry Jeffery <harry101jeff...@googlemail.com>
> wrote:
> >
> > From: Harry Jeffery <harry101jeff...@googlemail.com>
> > Subject: Re: [hlcoders] Barnacle weapon
> > To: "Discussion of Half-Life Programming" <
> hlcoders@list.valvesoftware.com
> > >
> > Received: Monday, 10 August, 2009, 7:41 AM
> >
> > I think it used a rope for the visuals but for moving the player I have
> no
> > idea.
> >
> > 2009/8/9 Gabriel <ga29sm...@yahoo.com>:
> > > I am trying to implement a barnacle like weapon like the weapon in
> > > Hl:OP in my mod. Does any one know the extendable tougue was made,
> > > since I am sure it was not just a long cillinder modeled in.
> > >
> > > Gabriel Smith
> > >
> > >
> > >
> > >
> > >
> > >
> > > _______________________________________________
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> > >
> > >
> >
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> >
> >
> >
> >
> >
> >
>  
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>
> --
> ~Ryan ( skidz )
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