I don't personally know a ton of stuff about this, but:

Maybe it's not a simple thing to fix or is heavily embedded and hard to fix
and [to valve] not worth the trouble?

On Thu, Aug 20, 2009 at 9:54 PM, Zach Kanzler <they4k...@gmail.com> wrote:

> As many have said, these exploits have been known for years, and still
> haven't been fixed, so Valve definitely needs more than just a little
> nudge.
>
> On Fri, Aug 21, 2009 at 00:42, Spencer 'voogru' MacDonald <
> voo...@voogru.com
> > wrote:
>
> > Not really.
> >
> > I've personally seen valve fix stuff like this once they were made aware
> of
> > it. I'm wondering if this guy even alerted valve to it before releasing
> it.
> >
> > I don't mind him publicly disclosing stuff, but giving out pre-packaged
> > binaries with the exploit that any 13 year old could figure out how to
> use
> > is a little silly in my opinion.
> >
> > It's enough to describe the exploit and the specifics related to it.
> >
> > -----Original Message-----
> > From: hlcoders-boun...@list.valvesoftware.com
> > [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Joel R.
> > Sent: Friday, August 21, 2009 12:21 AM
> > To: Discussion of Half-Life Programming
> > Subject: Re: [hlcoders] Fragments memory corruption in the Source Engine
> > (exploit; arbitary memory access)
> >
> > Public disclosure is the only way to get something fixed.
> >
> > On Thu, Aug 20, 2009 at 11:09 PM, Adam "amckern" McKern
> > <amck...@yahoo.com>wrote:
> >
> > > Dont you just love public disclosure by black hats?
> > >
> > > --------
> > > Owner Nigredo Studios http://www.nigredostudios.com
> > >
> > > --- On Fri, 21/8/09, 1nsane <1nsane...@gmail.com> wrote:
> > >
> > > From: 1nsane <1nsane...@gmail.com>
> > > Subject: Re: [hlcoders] Fragments memory corruption in the Source
> Engine
> > > (exploit; arbitary memory access)
> > > To: "Discussion of Half-Life Programming" <
> > hlcoders@list.valvesoftware.com
> > > >
> > > Received: Friday, 21 August, 2009, 12:55 PM
> > >
> > > And there's still some left.
> > >
> > > But hey, now this is super public!
> > >
> > > On Thu, Aug 20, 2009 at 10:49 PM, AzuiSleet <azuisl...@gmail.com>
> wrote:
> > >
> > > > These exploits are already public, and have been floating around for
> > > years
> > > > before anyway.
> > > >
> > > > On Thu, Aug 20, 2009 at 8:43 PM, Matt Hoffman
> > > > <lord.matt.hoff...@gmail.com>wrote:
> > > >
> > > > > Is it really a good idea to post the link? Not everyone on this
> list
> > > has
> > > > > the
> > > > > best intentions, nor do I think anyone can do anything about it?
> > > (Correct
> > > > > me
> > > > > if I'm wrong)
> > > > >
> > > > > Wouldn't it work better directly mailed to Valve?
> > > > >
> > > > > On Thu, Aug 20, 2009 at 7:37 PM, Saul Rennison <
> > > saul.renni...@gmail.com
> > > > > >wrote:
> > > > >
> > > > > > Luigi has found yet another exploit in Valve's up-to-date,
> > > > > > unexploitable engine :D
> > > > > >
> > > > > >
> > > > > >
> > > > > > Thanks,
> > > > > > - Saul.
> > > > > >
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