You will probably have to make your own type of rope entity so you can have points going down the rope that your camera can follow. I am not sure if you can get the joint locations on the current rope ents, but if you can, you are in huge luck.
On Thu, Aug 20, 2009 at 12:45 PM, Joshua Scarsbrook <[email protected]>wrote: > Thanks for the help Rich this looks like a really good starting point > for the zipline weapon. though i need to turn it from a graple to a > zipline, you shot 2 points and enter a pod and slide down to the bottom > using gravaty. > I will work on this tonight if i get some time and will post the resalts. > Thanks for the Help > Vbitz > > Richard Slaughter wrote: > > A generous sole posted some grappling hook code a couple of days ago on > > this very list, may make for a good starting point: > > http://developer.valvesoftware.com/wiki/Grapple_Hook > > > > - Rich > > > > Ben Mears wrote: > > > >> Have you heard about the mod "Smashball" ? You can download it from the > Mods > >> section of Steam. They have a grappling hook type weapon that sounds > pretty > >> close to what you're trying to do. Maybe somebody from that team could > help > >> you (but maybe they won't want to divulge their secrets either, ha ha) > >> > >> On Thu, Aug 20, 2009 at 11:20 AM, Joshua Scarsbrook > >> <[email protected]>wrote: > >> > >> > >> > >>> Hi > >>> I am trying to create a mod with weapons that shot ziplines for players > >>> to move from one point to another. i was woundering how i would go > about > >>> creating one. I have been learning c++ for quite a while now and have > >>> spent the last year working on 3d programmig. I know i will need 3 > >>> entries and a weapon. The weapon will use the crossbow for it's model > >>> and the entires will use the little coke can or a harpoon. I was > >>> wondering what code i would need to use and where. > >>> Thanks in Advance > >>> Vbitz > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~Ryan ( skidz ) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

