You will probably have to make your own type of rope entity so you can have
points going down the rope that your camera can follow. I am not sure if you
can get the joint locations on the current rope ents, but if you can, you
are in huge luck.

On Thu, Aug 20, 2009 at 12:45 PM, Joshua Scarsbrook
<[email protected]>wrote:

> Thanks for the help Rich this looks like a really good starting point
> for the zipline weapon. though i need to turn it from a graple to a
> zipline, you shot 2 points and enter a pod and slide down to the bottom
> using gravaty.
> I will work on this tonight if i get some time and will post the resalts.
> Thanks for the Help
> Vbitz
>
> Richard Slaughter wrote:
> > A generous sole posted some grappling hook code a couple of days ago on
> > this very list, may make for a good starting point:
> > http://developer.valvesoftware.com/wiki/Grapple_Hook
> >
> > - Rich
> >
> > Ben Mears wrote:
> >
> >> Have you heard about the mod "Smashball" ? You can download it from the
> Mods
> >> section of Steam. They have a grappling hook type weapon that sounds
> pretty
> >> close to what you're trying to do. Maybe somebody from that team could
> help
> >> you (but maybe they won't want to divulge their secrets either, ha ha)
> >>
> >> On Thu, Aug 20, 2009 at 11:20 AM, Joshua Scarsbrook
> >> <[email protected]>wrote:
> >>
> >>
> >>
> >>> Hi
> >>> I am trying to create a mod with weapons that shot ziplines for players
> >>> to move from one point to another. i was woundering how i would go
> about
> >>> creating one. I have been learning c++ for quite a while now and have
> >>> spent the last year working on 3d programmig. I know i will need 3
> >>> entries and a weapon. The weapon will use the crossbow for it's model
> >>> and the entires will use the little coke can or a harpoon. I was
> >>> wondering what code i would need to use and where.
> >>> Thanks in Advance
> >>> Vbitz
> >>>
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> >>>
> >>>
> >>>
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> >>
> >>
> >
> >
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>
>
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-- 
~Ryan ( skidz )
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