Though I guess we could use it as a DLL.
 
> From: coder0...@hotmail.com
> To: hlcoders@list.valvesoftware.com
> Date: Sun, 21 Mar 2010 20:04:33 -0400
> Subject: Re: [hlcoders] Showing live action videos as TV Commercials
> 
> 
> If a mod includes code from ffmpeg then it's a derivative work, and you have 
> to make the whole of the work (the mod) available as source code - as you 
> said. Not only is our mod a closed source mod, but modders dont have the 
> right to redistribute the modified SDK code - which would have to be 
> included. This is why they are incompatible.
> 
> 
> 
> As modders, we dont own the SDK code, so it's not our place to agree to the 
> terms of the GPL or LGPL. Valve would have to grant us permission to do so.
> 
> > Date: Mon, 22 Mar 2010 00:32:27 +0100
> > From: hlcod...@maxsi.dk
> > To: hlcoders@list.valvesoftware.com
> > Subject: Re: [hlcoders] Showing live action videos as TV Commercials
> > 
> > Brent Lewis wrote:
> > > Just realized that I can't use it. ffmpeg is GPL, and is not 
> > > compatible with the license for Source SDK. Since we plan on 
> > > releasing, we can't use it. But thanks again. I wonder if there's 
> > > a decoder under the MIT license.
> > I'm sorry, my naming conventions might have confused you and I wasn't 
> > too sure myself. ffmpeg is partially GNU GPL and GNU LGPL.
> > 
> > FFmpeg is licensed under the GNU LGPL with optional GNU GPL components. 
> > These components are disabled in the version I sent you. These builds 
> > can be used under the GNU LGPL 2.1 or later. I did not build them and I 
> > do not remember where I got them from, and I am not sure if I have the 
> > source code for them or not - but I should be able to get it if I want 
> > to, naturally. For more information see <http://ffmpeg.org/legal.html>
> > 
> > 
> > You are perfectly safe using FFmpeg for your project as long as you 
> > redistribute the source code on request.
> > 
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> > 
> 
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