Though I guess we could use it as a DLL.
> From: coder0...@hotmail.com
> To: hlcoders@list.valvesoftware.com
> Date: Sun, 21 Mar 2010 20:04:33 -0400
> Subject: Re: [hlcoders] Showing live action videos as TV Commercials
>
>
> If a mod includes code from ffmpeg then it's a derivative work, and you have
> to make the whole of the work (the mod) available as source code - as you
> said. Not only is our mod a closed source mod, but modders dont have the
> right to redistribute the modified SDK code - which would have to be
> included. This is why they are incompatible.
>
>
>
> As modders, we dont own the SDK code, so it's not our place to agree to the
> terms of the GPL or LGPL. Valve would have to grant us permission to do so.
>
> > Date: Mon, 22 Mar 2010 00:32:27 +0100
> > From: hlcod...@maxsi.dk
> > To: hlcoders@list.valvesoftware.com
> > Subject: Re: [hlcoders] Showing live action videos as TV Commercials
> >
> > Brent Lewis wrote:
> > > Just realized that I can't use it. ffmpeg is GPL, and is not
> > > compatible with the license for Source SDK. Since we plan on
> > > releasing, we can't use it. But thanks again. I wonder if there's
> > > a decoder under the MIT license.
> > I'm sorry, my naming conventions might have confused you and I wasn't
> > too sure myself. ffmpeg is partially GNU GPL and GNU LGPL.
> >
> > FFmpeg is licensed under the GNU LGPL with optional GNU GPL components.
> > These components are disabled in the version I sent you. These builds
> > can be used under the GNU LGPL 2.1 or later. I did not build them and I
> > do not remember where I got them from, and I am not sure if I have the
> > source code for them or not - but I should be able to get it if I want
> > to, naturally. For more information see <http://ffmpeg.org/legal.html>
> >
> >
> > You are perfectly safe using FFmpeg for your project as long as you
> > redistribute the source code on request.
> >
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>
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