Np, just watch out because my sample is synchronous and might waste a lot of time with waiting. That was no problem for me, because I needed to load some data at the game start. If you want to do something periodically you should look into the documentation of cpp-netlib and find out how you do it asynchronosly.
On 30.06.2010 19:56, Ash Dookun wrote: > Thanks forums, sorted it using cpp-netlib from > http://github.com/mikhailberis/cpp-netlib > > thanks for the info milot. xD > > -------------------------------------------------- > From: "Milot Mirdita"<m...@brutos.org> > Sent: Wednesday, June 30, 2010 5:19 PM > To: "Discussion of Half-Life Programming"<hlcoders@list.valvesoftware.com> > Subject: Re: [hlcoders] HTTP-Request? > >> I did this with cpp-netlib, which builds upon boost and boost.asio. >> cpp-netlib: http://github.com/mikhailberis/cpp-netlib >> You might get into some weird macro problems. Vgui does #define null 0L >> and boost.asio uses null somewhere. >> >> To do a http request, do something like this: >> http::client client(http::client::follow_redirect); >> http::client::request request(url); >> http::client::response response = client.get(request); >> >> if (response.status() == 200) >> { >> std::ostringstream out; >> out<< boost::network::body(response); >> } >> >> On 28.06.2010 23:47, Jonas 'Sortie' Termansen wrote: >>> Yeah, use an external library. Unless, that is, you want to get >>> throat-deep in the mysteries of TCP/IP socket programming, HTTP parsing, >>> and various other stuff. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders