>I've also noticed that this isn't the case in other valve games such as
tf2.

I should point out that I've observed the problem with all Source engine
games I've played, especially TF2 which I play regularly. It's just the way
lag compensation works. I personally can't think of any way to get around
the problem that doesn't involve getting rid of the lag comp on melee
weapons, though this will of course create other problems, at least for
medium-to-high ping players.

Radimir
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