If textures, models, etc. are stored in there, and the dedicated server downloads this anyway, I'd assume that Valve is fine with this.
I'd wait for the all mighty word before ever releasing a mod that loads non-Source Base resources. Darren L. VanBuren ===================== http://theoks.net/ On Sat, Nov 6, 2010 at 15:38, Tom Edwards <cont...@steamreview.org> wrote: > I've been experimenting with the filesystem today, and I decided to see what > would happen if I tried to mount L4D2, which I don't own. Would it error? > Would it crash? > > No. It made Steam download the map I requested. I've now also downloaded one > of the VPKs. > > Only left 4 dead 2 common.ncf appears to be accessible, which is what > dedicated servers get and doesn't contain the client library. That gives me > some hope that this isn't an oversight and is in fact something intentional > that mods can rely on...is that the case? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders