Would that be the case with GMod?
 
I never played the new gmod until a few weeks ago, and found some gcf files for 
games i dont own in the steamapps folder.

--------
Owner Nigredo Studios http://www.nigredostudios.com

--- On Sun, 7/11/10, Harry Jeffery <harry101jeff...@googlemail.com> wrote:


From: Harry Jeffery <harry101jeff...@googlemail.com>
Subject: Re: [hlcoders] "Shared" GCFs can be downloaded even if the game is not 
owned
To: "Discussion of Half-Life Programming" <hlcoders@list.valvesoftware.com>
Received: Sunday, 7 November, 2010, 10:37 AM


srcds doesn't require steam accounts anymore, it's inevitable that
ownership wouldn't be checked for the server-side stuff.

On 6 November 2010 22:38, Tom Edwards <cont...@steamreview.org> wrote:
> I've been experimenting with the filesystem today, and I decided to see what
> would happen if I tried to mount L4D2, which I don't own. Would it error?
> Would it crash?
>
> No. It made Steam download the map I requested. I've now also downloaded one
> of the VPKs.
>
> Only left 4 dead 2 common.ncf appears to be accessible, which is what
> dedicated servers get and doesn't contain the client library. That gives me
> some hope that this isn't an oversight and is in fact something intentional
> that mods can rely on...is that the case?
>
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