File structure:

"mount_list.txt"
{
    "gamelist"
    {
        "AdditionalID"        "120"
    }
}

If I wanted to add another “AdditionalID” with a different value, how can I do 
this?
This, just replaces the key. 

KeyValues *pNew = pMainFile->FindKey( "GameList" );
pNew->SetInt( "AdditionalID", 200 );
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