In the file you can just add more
"gamelist"
{
"AdditionalID" "120"
"AdditionalID" "121"
"AdditionalID" "122"
"AdditionalID" "123"
}
and then parse it out in code using a sub key iteration. If you want to add
duplicates in code I think it's a case of just create new key values with
the values add them as sub keys instead of doing the set methods.
On Tue, Nov 16, 2010 at 1:56 AM, Trevor 'Drak' <[email protected]> wrote:
> File structure:
>
> "mount_list.txt"
> {
> "gamelist"
> {
> "AdditionalID" "120"
> }
> }
>
> If I wanted to add another “AdditionalID” with a different value, how can I
> do this?
> This, just replaces the key.
>
> KeyValues *pNew = pMainFile->FindKey( "GameList" );
> pNew->SetInt( "AdditionalID", 200 );
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