not sure at all but i think the server.dll is unsigned, and VAC will prevent you to use unsigned server.dll. there is a way to run as -unsecure server.dll with a VAC authorisation code, not sure where i read that, probably on github.
2013/7/27 Ralph Minderhoud <ralphminderh...@gmail.com> > Charles, > > I'm also having problems running a dedicated server. Followed all the > instructions regarding steamCMD but I also get the server out of date > error, despite using the same server.dll. > > Please let me know if you find a solution to this outside of this mailing > list, > > Thanks! > > Ralph Minderhoud > (206)553-9368 > > > On Sat, Jul 27, 2013 at 11:16 AM, Charles Roberts <cha...@verizon.net>wrote: > >> ** >> I am working on a HL2DM mod, specifically, changing the stun stick and >> crowbar properties. >> >> I pulled the 2013 code from github, made my code changes, and built with >> no issues (VS 2010) >> I can run from the Visual Studio debugger, and I see my modifications in >> game. So far so good. >> >> Trouble is I can't find the appropriate documentation on what it takes to >> use this mod online. (data/configuration/etc). >> I tried using steamcmd to build and start a dedicated server with the >> latest versions (did update with verify_all) for everything possible, but >> if my mod is installed, I get either server out of date, different class >> errors or can't find C:\program\gameinfo.txt errors. If I run my dedicated >> server with unmodified HL2DM, it works online perfectly, so my port fwd, >> etc. are not the issue. >> >> Can someone point me in the right direction? >> >> Thanks, >> charles >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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