ok, is there any one here that honestly can say they can make a game that
will be TOTALLY UN HACKABLE..

I would have to say there is none..  because cracking nad hacking ALWAYS
FINDS A WAY..   im not talking about sometimes.. or now and again im talking
about ALWAYS, whether it be simple hacks or complex ones..

look at cd copy right protection for instance, there are a lot of cd
protection methods, and there are equally the ammount of work arounds,

you think you have made a un hackable game and before you know it, theres a
loader or a seperate exe or a bug that someone accidently found or made..
trust me. theres no such thing as ABSOLUTE SECURITY

although a cockpit and terroists is FAR OF THE MARK and has no relevance or
relativity to a computer game and hacks...  bad analogy

Dan

----- Original Message -----
From: "HL Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 30, 2001 4:11 PM
Subject: Re: Valve will support PB??? New news from PunkBuster


>
> At 10:11 PM 09/29/2001 +0100, you wrote:
> >heh..
> >
> >""I think VALVe should fix it at the source""
> >
> >oh, and what "source" would that be?
> >
> >They ban the right for people to learn programming languages and think up
> >nasty and evil schemes of how to hack a game next?
> >
> >Lets face it, its going to get cracked sooner or later, im not supporting
> >the cheaters far from it, im just making out its a EXTREMELY hard task to
> >make a game UN-HACKABLE..
>
> Obviously you're not a programmer ...  That's like saying you can't keep a
> terrorist from a cockpit ...
>
> Believe me, there are tons of way to prevent these simple hacks, but it
> should start from within the program in my opinion ...
>
> We're not talking about registration hacks, we're talking about a client
> server model and plenty of places to do constant checking ...
>
> >Dan
> >----- Original Message -----
> >From: "HL Server" <[EMAIL PROTECTED]>
> >To: <[EMAIL PROTECTED]>
> >Sent: Saturday, September 29, 2001 9:53 PM
> >Subject: Re: Valve will support PB??? New news from PunkBuster
> >
> >
> > >
> > > At 10:39 AM 09/29/2001 -0500, you wrote:
> > > >This from http://www.punkbuster.com/news.html:
> > > >Thursday 9.27.2001 [3:00PM]
> > > >
> > > >Since Tuesday's announcement regarding PunkBuster going commercial,
we
> >have
> > > >received four inquiries from commercial game developers (including
Valve)
> > > >about the possibility of integrating our Anti-Cheat software
technology
> >into
> > > >their products. We continue to desire relationships with game
designers
> >who
> > > >are serious about stopping cheaters. We will release more details as
soon
> >as
> > > >possible (hopefully, in the near future).
> > >
> > > What a shame ... PunkBuster doesn't even work (don't take my word for
it,
> > > test it for yourself) ...  I think VALVe should fix it at the source
> > > instead of trying to put on a band-aid after the fact ...
> > >
> > >
>
>


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