Oh, hey, many thanks! Helps a lot. OK, I found some more :-)

*.MAP
*.JRF (I think these are jumbot files)
*.NFO (graphs directory?)
*.GIF (I think these go in the ENV directory)
*.PCX (likewise)
*.PRT
*.RMF


----- Original Message -----
From: "Carsten Jendro" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, September 29, 2001 11:03 AM
Subject: Re: Where do resource and other files go?


>
> > *.BSP       <modname>/maps
> > *.WPT      delete, waypointfile for bots
> > *.WAD     <modname>/
> > *.BMP        <modname>/delete
> > *.TGA       <modname>/gfx/env
>
> > *.WAV
> eg. if you have a wave file named  dummy.wav
> open the *.bsp file with an hex editor or a goot text editor
> use the search function to find   dummy.wav
> the position you find dummy.wav should looks like
>
> {
> "origin" "-1544 1928 256"
> "targetname" "ffsdfsd"
> "pitchstart" "100"
> "pitch" "100"
> "fadeout" "0"
> "fadein" "0"
> "volstart" "0"
> "message" "ambience/wwewe/dummy.wav"
> "classname" "ambient_generic"
> }
>
> you should copy the wave file to
>
> <modname>/sound/ambience/wwewe/dummy.wav
>
>
>
>
> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, September 29, 2001 7:33 PM
> Subject: Where do resource and other files go?
>
>
> >
> > I'm adding several maps to my server, and I have the following files:
> >
> > *.BSP
> > *.WPT
> > *.WAD
> > *.WAV
> > *.BMP
> > *.TGA
> >
> > I know where to put the BSP and WAD files. I think the WAV files go in
> > HALF-LIFE\VALVE\SOUND. What about the BMP and TGA files? Where do they
go?
> >
> >
>
>
>


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