Oh, hey, many thanks! Helps a lot. OK, I found some more :-)
*.MAP *.JRF (I think these are jumbot files) *.NFO (graphs directory?) *.GIF (I think these go in the ENV directory) *.PCX (likewise) *.PRT *.RMF ----- Original Message ----- From: "Carsten Jendro" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, September 29, 2001 11:03 AM Subject: Re: Where do resource and other files go? > > > *.BSP <modname>/maps > > *.WPT delete, waypointfile for bots > > *.WAD <modname>/ > > *.BMP <modname>/delete > > *.TGA <modname>/gfx/env > > > *.WAV > eg. if you have a wave file named dummy.wav > open the *.bsp file with an hex editor or a goot text editor > use the search function to find dummy.wav > the position you find dummy.wav should looks like > > { > "origin" "-1544 1928 256" > "targetname" "ffsdfsd" > "pitchstart" "100" > "pitch" "100" > "fadeout" "0" > "fadein" "0" > "volstart" "0" > "message" "ambience/wwewe/dummy.wav" > "classname" "ambient_generic" > } > > you should copy the wave file to > > <modname>/sound/ambience/wwewe/dummy.wav > > > > > ----- Original Message ----- > From: <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Saturday, September 29, 2001 7:33 PM > Subject: Where do resource and other files go? > > > > > > I'm adding several maps to my server, and I have the following files: > > > > *.BSP > > *.WPT > > *.WAD > > *.WAV > > *.BMP > > *.TGA > > > > I know where to put the BSP and WAD files. I think the WAV files go in > > HALF-LIFE\VALVE\SOUND. What about the BMP and TGA files? Where do they go? > > > > > > >