> *.BSP <modname>/maps > *.WPT delete, waypointfile for bots > *.WAD <modname>/ > *.BMP <modname>/delete > *.TGA <modname>/gfx/env
> *.WAV eg. if you have a wave file named dummy.wav open the *.bsp file with an hex editor or a goot text editor use the search function to find dummy.wav the position you find dummy.wav should looks like { "origin" "-1544 1928 256" "targetname" "ffsdfsd" "pitchstart" "100" "pitch" "100" "fadeout" "0" "fadein" "0" "volstart" "0" "message" "ambience/wwewe/dummy.wav" "classname" "ambient_generic" } you should copy the wave file to <modname>/sound/ambience/wwewe/dummy.wav ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, September 29, 2001 7:33 PM Subject: Where do resource and other files go? > > I'm adding several maps to my server, and I have the following files: > > *.BSP > *.WPT > *.WAD > *.WAV > *.BMP > *.TGA > > I know where to put the BSP and WAD files. I think the WAV files go in > HALF-LIFE\VALVE\SOUND. What about the BMP and TGA files? Where do they go? > >