Like someone said earlier - "spoken like a true non-developer"

I am not taking your post the wrong way. Like many here I develop software
for a living. Very rare is the occasion that a product is made 100%
perfectly with no need for any future patches or upgrades. Even the best and
brightest minds can work hard on an upgrade or patch and still don't have
100% oversight/foresight to know and understand what "might" happen (in this
case lag was introduced) or the affects of the new patch/upgrade on the
existing system.

This doesn't mean the lag bug doesn't bother the heck out of me or do I
think it's acceptable. But, did you fail to see that Alfred took the time to
post that they were already testing a fix for this!?! Gee this means that
from day one (ok maybe day two) Valve was listening to us here and
investigating the issue, discovered a true issue, and started created a fix
for it.

This is not ass kissing as you suppose - I do not currently, nor have I ever
received any benefit from posting pro-Valve, or anti-valve comments here or
anywhere else. Pardon me, the single and most important benefit is that I
have a place to post and Valve does have people who take the time to answer.

P.S. Alfred - this post should put me over the top in qualifying for the
pre-release HL2 copy many others have already received. I hope you and the
guys could find it in your heart to email it to me right away! ;)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Roc
Sent: Wednesday, June 23, 2004 2:07 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Latest Win Version, HLDS - Lag Issue


wow, you obviously are reading my post the wrong way.  I was trying to make
a point that here we go yet again with another problem that should've been
worked on before release!

Rolling back while helps is not recommended, can't you read? (see I can
flame too)

Stop kissing up to valve, it doesn't matter if the game is old or new I was
making a point. A valid one at that.  :)

Regards

----- Original Message -----
From: "Darren J. Mason" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 23, 2004 1:53 PM
Subject: RE: [hlds] Latest Win Version, HLDS - Lag Issue


> wow, you sure got a bug up your bum!
>
> Seriously, think about all that has transpired since the implementation of
> Steam and the number of times something like this has happened. While we
all
> have had our moments of being pissy and wishing things would get done
> faster, smoother, and more reliably, all in all the ball has been rolling
in
> the right direction without too much trouble. Besides, you can download
the
> old mp.dll like everyone else - or don't you know how to download.
>
> Geez boy, you are dealing with a 5 year old game anyway - give it a rest.
>
> Half life 2 will be out in another year, hang in there!
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Roc
> Sent: Wednesday, June 23, 2004 10:17 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Latest Win Version, HLDS - Lag Issue
>
>
> I gave up and shut down till something's done.
>
> Maybe, just maybe, if everyone did the same for a show of unity and to
send
> a message that we're tired of the bullshit maybe just maybe we'd get
through
> to valve.... just a thought.
>
> Regards
> ----- Original Message -----
> From: "Pawel Dabrowski" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, June 23, 2004 9:09 AM
> Subject: RE: [hlds] Latest Win Version, HLDS - Lag Issue
>
>
> > Just wanna verify those who had this problem are you still having it
with
> > the latest mp.dll?
> > Is there any other fix anyone knows of appart from replacing the mp.dll
to
> > the older one?
> >
> > Pawel Dabrowski
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of Shane Robinett
> > Sent: 16 June 2004 14:42
> > To: [EMAIL PROTECTED]
> > Subject: [hlds] Latest Win Version, HLDS - Lag Issue
> >
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Windows systems, Intel - Win 2003 environments, dual processor
> >
> > I have 14 open calls from public server clients reporting lag issues.
> 10-30
> > second freezes for client connections.  Restarting the server seems to
> > resolve it, for a short term.  Problem appears to have started in the
last
> > day or two.
> >
> > Valve - If you need access to some of our resources, just let me know.
> > Happy to provide test servers for your breaking amusement!
> >
> > --Shane
> > PHXX.NET
> > --
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
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> please visit:
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>
>
>
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>
>
>
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