"(I got an insanely high STEAMID and it makes me feel like an n00bie)"

Truth hurts hey ;)

Dw, mine's almost 2million :/

 -  Bruce "Bahamut" Andrews


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of voogru
Sent: Thursday, 30 September 2004 3:15 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] VAC... and Steam keygens

Yeah, I just learned this too.

I had problems using my original account for steam (that I made for my
server), so today I logged on with it, bought a copy of HL off ebay (not
the
$5 a key BS, I paid $15 for the copy), and now I got a STEAMID 1182,
thinking of changing my existing account to this one. :D (I got an
insanely
high STEAMID and it makes me feel like an n00bie)

- voogru.

-----Original Message-----
From: NeoMatrix99 [mailto:[EMAIL PROTECTED]
Sent: Wednesday, September 29, 2004 11:06 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] VAC... and Steam keygens

Upon creation of a steam account your given a steamid, it has nothing to
do with a cd key. I found this out back when steam first launched
outside of beta when I made an account for a server. In the steam log
file I found a steamid which had been given to me without me having to
input any cd key. So basically with each valid email they get a new
account or it used to be valid anyway. Do they still require
authentication? And then using the blob file from their valid account
they login and play games with any id for free. Now to fix this I would
think valve should require a cdkey check on launch of the game to ensure
that the account that is starting the game has previously inputed a
valid cd key for that game or the original game aka Half-Life. Because
obviously some form of cd key check is either not in place or not
working.


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