Well let's not forget that the two maps or whatever that are out are far too small to have any more than 16 people.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CAIN Sent: Tuesday, December 21, 2004 2:22 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] HL2MP - Player Limit ?? 16 Players.. Unfortunately the HL2MP game is hard-coded to a 16 player maximum, nothing we can do or change will allow any admin to increase this. I ran a 40 player CSS server that was very smooth and everyone was pinging in the 30s-60s. My server is a Dual Xeon 3.33 and I have a 100Mb switch and a DS-3 worth of bandwidth. I understand that HL2MP is hard on hardware and bandwidth, but trust me it is not even in the same league as UT2004 ONS. I would just like for the Valve guys to let the Admins and their players decide if their favorite server can provide a quality game, with a given player load; the same way we have always done it. I know some CSS Servers are now running 64 players !! Take care, -- Cain > ATTACHMENT part 3.2 message/rfc822 > From: "Ray Spaulding" <[EMAIL PROTECTED]> > To: <hlds@list.valvesoftware.com> > Subject: RE: [hlds] HL2MP - Player Limit ?? 16 Players.. > Date: Tue, 21 Dec 2004 09:26:27 -0500 > > If you think you have the hardware/bandwidth to do more than the other guy > edit the hl2mp/cfg/valve.rc file to show the limit you desire and match that > limit in the command line. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > Sent: Tuesday, December 21, 2004 8:59 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] HL2MP - Player Limit ?? 16 Players.. > > Actually it doesn't sound too far off the mark > > We are all familiar with how HLDS does not handle player numbers above > the 20 player mark very well as it is, and with DeathMatch being what > it is, having large amounts of people all doing things at the same > time constantly is going to lag even the most high end server > hardware. > > We run 4 CS 1.6 DeathMatch Servers and we can manage 4 of them on a > Dual 3.0GHz Xeon with 2GB of RAM but they are only 16 14 16 & 18 > player servers respectively and when they are all full things do get a > bit iffy. > __________________________________ Do you Yahoo!? Yahoo! Mail - 250MB free storage. Do more. Manage less. http://info.mail.yahoo.com/mail_250 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds