> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of ironchef > Sent: Friday, January 14, 2005 2:24 PM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] CSS map rotations > > > Alfred Reynolds wrote: > > Maps only rotate when players are in the server. > > > It's a general CPU optimization (the game server doesn't run game > logic > > if there are no users connected). We have no plans to change this > > behavior at this time. > > > > - Alfred > > Looks like we'll have to use a plugin in order to get a rotation like > HLDS used to. It just doesn't make sense to me though -- if a server's > sitting idle, chances are it's because of the map, and if no one's > joining because of the map it's on, then the damn map is never going to > change. >
Not only that, but if no one is playing, then why the need to conserve CPU? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds