> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of ironchef
> Sent: Friday, January 14, 2005 2:24 PM
> To: hlds@list.valvesoftware.com
> Subject: RE: [hlds] CSS map rotations
>
> > Alfred Reynolds wrote:
> > Maps only rotate when players are in the server.
>
> > It's a general CPU optimization (the game server doesn't run game
> logic
> > if there are no users connected). We have no plans to change this
> > behavior at this time.
> >
> > - Alfred
>
> Looks like we'll have to use a plugin in order to get a rotation like
> HLDS used to. It just doesn't make sense to me though -- if a server's
> sitting idle, chances are it's because of the map, and if no one's
> joining because of the map it's on, then the damn map is never going to
> change.
>

Not only that, but if no one is playing, then why the need to conserve CPU?

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