Out of curiosity, will this upcomming release also herald the passing
of the VSM aka VAC1? The King is dead, long live the King and all?

 - Ben

On 02/07/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> This is just another nudge, make sure to use "-vacbeta" on your HL1
> servers. There will be a release in the next few weeks to enable VAC2 by
> default on servers (with the same command line options as VAC1).
>
> - Alfred
>
> ----Original Message----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Thursday, June 16, 2005 3:05 PM To:
> hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
> [EMAIL PROTECTED] Subject: [hlds_linux] VAC2 Beta
> information
>
> > As most of you know, VAC2 has been in beta for a few weeks. We're
> > nearing release, but we need lots of servers to run the beta right
> > now in order to complete our testing.
> >
> > VAC2 is a significant overhaul of the Valve Anti-Cheat system. Its
> > release is going to be a major event in the community, so your help
> > during the beta will be much appreciated.
> >
> > From experience, we know that the members of this mailing list will
> > provide us with better feedback than we'll be able to get elsewhere.
> > We need as many of you as possible to start running your servers with
> > the
> > VAC2 beta code turned on. Once you've started doing so, please send
> > us any and all trouble reports by reporting them to  this list.
> >
> > Instructions:
> > The VAC2 beta functionality is already included in  both the Source
> > and
> > HL1 dedicated server, just ensure you have the most recent update by
> > running the hldsupdatetool.
> >
> > In order to turn it on, simply restart your server and add " -vacbeta"
> > to your the command line.
> >
> > We're primarily dealing with connection issues at this point. This
> > means that if you choose to run your server using the VAC2 beta, a
> > small number of users could have trouble connecting to your server.
> > We are particularly interested in hearing about any issues regarding
> > connection problems.
> >
> > Things to watch for:
> > - "No Steam Logon" errors reported by clients. If a user gets this
> > consistently across a couple day period then get them to go to our
> > support site for help.
> > - "steamclient.dll not found, server communication disabled." printed
> > out on startup. For linux users make sure you have at least GLIBC
> > 2.3.2 or above. You also need to allow outbound UDP traffic on port
> > 27014 from your server. If you do have the correct GLIBC version or
> > run under win32 then contact me to debug the problem.
> >
> > Thanks for your help.
> >
> > - Alfred
> >
> >
> > _______________________________________________
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>
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