again, that won't affect me and my view of the world if you have changed your value. It will change how things behave for your view of the world and your commands sent to the server. It won't affect the communication between me and the server at all. It only makes your view worse, doesn't change anything on my side. It's user-specific. The user that's changed this setting sees a difference according to that change. Other clients don't see what you see. Other clients see what the server tells them.
On 7/23/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > If I read this correctly > http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking > cl_interp is a key component to whether you hit something or not according > to the server! > > http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking#Lag_Compensation > *Command Execution Time = Current Server Time - Client Latency - Client > View Interpolation* -- Clayton Macleod _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds