--
[ Picked text/plain from multipart/alternative ]
mp_limitteams 0
mp_autoteambalance 0


On 11/28/05, Bob Smalls <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> if this is the cvar in question:
>
> mp_autoteambalance
>
> Should the setting be 0, implying no forced balance?
>
>
> [EMAIL PROTECTED] wrote:
> Check the auto-balance setting ;)
>
> Rayne
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Bob Smalls
> Sent: Monday, November 28, 2005 9:38 PM
> To: hlds@list.valvesoftware.com
> Subject: [hlds] Stupid Question w/ Preface
>
> --
> [ Picked text/plain from multipart/alternative ]
> I'm new to the list (and new to running a CS:Source dedicated server), so
> after you have finished groaning, please help with the following (likely
> stupid) issue I'm having:
>
> On my CS:Source LAN dedicated server, I want to be able to set it up so
> that the missions involve a number of live players playing against a
> number
> of bots, and the bots are forced onto a particular side (CT or T). That's
> working fine for me, but once I try to increase the bot count to exceed
> the
> number of live players, nothing changes. Example: two live player, on the
> CT
> side, against two bots on the T side. If I try to increse the number of T
> bots, no luck. Is there a cvar (or series of them) that will allow this to
> work?
>
> Thanks in advance!
>
> -Mordeen
>
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