>Anyways, don't want it to get too off topic. Haven't particularly noticed >any "bad" mem leaks on our windows servers, but we tend to restart them >fairly often as well so may mask any possible problems,
This would seem a rather manual process, RCon on over to ensure nobody is playing, issue the restart service command or kill the app and launch it again, etc... For folks who run a server farm, it would be quite nice if there were an automated way to do this. I'm thinking batch files at this point, something like a numplayers.exe that would return an exit code for the number of players connected minus bots. It would also be nice if we had a service executable that would act as a wrapper for a number of srcds instances -- kind of like firedaemon but from valve specifically to handle the source engine beneath it. Anyway, I was thinking something like this: @ECHO OFF C:\hlds\hldsquery.exe -ip 127.0.0.1 -port 27105 -numplayers if %errorlevel% .NE. 0 goto JustExit :Restart net stop HLDSService if %errorlevel% .gt. 0 c:\windows\Reskit\kill.exe hldswrap.exe net start HLDSService goto:end :JustExit: echo "%1 players still gaming" Hey, I didn't check it for syntax, it's psuedo-code. I'm just thinking there ought to be a way to automate restarts given this issue and others that seem to require it. - Dan * Dan Sorenson DoD #1066 A.H.M.C. #35 [EMAIL PROTECTED] * * Vikings? There ain't no vikings here. Just us honest farmers. * * The town was burning, the villagers were dead. They didn't need * * those sheep anyway. That's our story and we're sticking to it. * _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds