This fix is available via the hldsupdatetool, run it with "-beta
swapbeta" to get it. The fix is only for Source win32 servers at this
time. Please tell me if this solves the validation rejected errors.

- Alfred

Alfred Reynolds wrote:
> I don't believe this can be caused by a configuration issued, I think
> it
> is a bug. I am working on an update for later today with a speculative
> fix for the problem.
>
> - Alfred
>
> James McKenna wrote:
>> I run one 1.6 server on my machine, but it's rented from me. I
>> haven't heard any complaints from him in a while, so I assume his is
>> working fine. I've sent him a message asking him to inform me if he
>> too is suffering from this issue
>>
>> All I know is yesterday and today my forums have lit up with people
>> being unable to connect until I manually restart the services. Is
>> this a known issue that's being worked on? Or is it on my end?
>> ----- Original Message -----
>> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
>> To: <hlds@list.valvesoftware.com>
>> Sent: Friday, March 10, 2006 11:54 AM
>> Subject: RE: [hlds] Steam validation rejected
>>
>>
>>> Do you run any HL1 based servers? Do they exhibit the same bug?
>>>
>>> James McKenna wrote:
>>>> Hey. Starting yesterday on all my source servers
>>>>
>>>> (2 hl2mp, 1 dods, and 1 hidden source) won't let any players
>>>> connect until I restart them.
>>>>
>>>> Now this is strange to me because the servers already reboot every
>>>> morning at 7am pacific.
>>>>
>>>> Every player who tries to connect before I reboot it gets this
>>>> error: Steam validation rejected.
>>>>
>>>>
>>>> What causes this?
>>>>
>>>>
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>>
>>
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